This repository contains a basic example of using OpenGL with GLEW (OpenGL Extension Wrangler) and GLFW3 (Graphics Library Framework) in Visual Studio. The project demonstrates setting up a window.
Before you begin, ensure you have the following software installed:
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Clone the repository with another name:
git clone https://github.com/arturo-intel/baseGLEW.git new-name cd new-name -
Rename the following files
to the new name (i.e. letest)
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Open the project in Visual Studio.
A warning message will pop up, click on OK
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The solution will still pointing to the "0_base" project.
To fix this, remove "0_base" project. Right click over and select delete
Click OK
Then add the exisisting "letest" project by right clicking over the solution and select add existing project
Navigate to where the .vcxproj file is and select it.
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Done!. Visual Studio project is configured to use all the attached dependencies (GLEW and GLFW3).
- Build the project in Visual Studio.
- Run the executable to see the OpenGL window .
Contributions are always welcome! Please follow these steps if you'd like to contribute:
- Fork the repository.
- Create a new branch (
git checkout -b feature-branch-name). - Commit your changes (
git commit -am 'Add some feature'). - Push to the branch (
git push origin feature-branch-name). - Open a pull request.
This project is licensed under the MIT License - see the LICENSE file for details.








