Cinema 4D
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Updated
Jul 30, 2026
Cinema 4D
A multi-scene workflow/tool for using multiple scenes in one go in Unity.
A turn-based card game built with Love2D featuring AI opponent, drag-and-drop gameplay, and comprehensive testing. Includes modular architecture with scene management, animation system, and responsive UI layout.
Visual App-Game Engine Tool CrossK based on kivy 2.0 Scene editor , Assets editor , Package . Don't panic don't react.
Cinema 4D plugin that keeps your scenes organized - analyze any scene for insights, normalize names, manage layers, tags, assets, materials & textures. One web UI served by the plugin.
MCP server for Unity Editor — 142 tools for scene, assets, animation, VFX, playtest & more
SceneStack is a multi-scene management system with URP CameraStack support.
2D platformer adventure in Unity. Play it here (https://yuhanpizza.github.io/JumpFrog-Game/). Enjoy three thrilling levels, challenges, and collectibles. Have fun!"
A library that converts ASCII wireframes into working HTML/UI with scene management
Unity package that adds scene management tools and functionality.
🔗 KeyShot Pro 2026: full professional 3D rendering software unlocked with real-time ray tracing, advanced material editor, animation tools, network rendering, and all pro features activated. Fully working.
Lightweight dependency injection & service locator for Unity. Attribute-based registration, async resolution, fluent API, optional dependencies, service tags, UniTask support.
Reusable JavaFX utility library for Maven projects — navigation management, UI helpers, data binding, and common formatting tools to streamline JavaFX application development.
Lightweight Unity Editor scene changer window for quickly finding and opening scenes in large or messy Unity projects.
10 hands-on Unity Certified User Programmer labs covering Unity Editor workflow, C# scripting, GameObjects, components, input, transforms, Rigidbody2D, physics, collisions, triggers, prefabs, UI, audio, animation, debugging, scene management, builds, and certification readiness.
The game was developed using c# using concepts of arrays to store information, if and else statements to form logic based interactions
自动化计算 Apollo 场景间坐标偏移 | Automated coordinate offset calculator between Apollo simulation scenes
A basic script generator to give aliases to all of your scenes to use in code for transitioning scenes.
Paste clipboard images directly into Foundry VTT v14 scene and level settings. Quick Mapper uploads artwork to the world's assets folder, creates clean scene-based timestamped filenames, targets background or foreground fields intelligently, and confirms every upload with clear in app notifications.
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