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Ensure that the machine can recognise that it runs on arm64 & enforcing -Ofast when compiling from makefile#88

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kottochii:arm64_and_ofast
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Ensure that the machine can recognise that it runs on arm64 & enforcing -Ofast when compiling from makefile#88
kottochii wants to merge 2 commits into
thoth-tech:mainfrom
kottochii:arm64_and_ofast

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@kottochii kottochii commented May 14, 2026

Description

Resolves an issue of ArcadeMachine being unable to recognise itself on arm64 and hence requiring x86 binaries when running on arm64, also enforcing the -Ofast when compiling the machine.

Type of change

Please delete options that are not relevant.

  • Bug fix (non-breaking change which fixes an issue)

How Has This Been Tested?

The machine has been run on RPi 5 (Debian 13). It was pulling the ARM versions of games rather than x86.

Checklist

  • My code follows the style guidelines of this project
  • I have performed a self-review of my own code
  • I have commented my code in hard-to-understand areas
  • I have made corresponding changes to the documentation
  • My changes generate no new warnings

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