A WebGL based graphics rendering library for the web. Experiment live demo Features Materials Basic material (Base and emissive color, texture support, transparency) Phong material (Base, emissive, specular colors, albedo, normal map, bump map) Depth and normal material (For debugging) Support for colored lighting Point Lights Ambient Lights Directional Lights Render targets (textures and post-processing). Basic physics engine AAB Primitive geometries (Plane, Sphere, Box) File loader (OBJ) Sprites (w/ billboarding support) Particle system Bitmap Fonts support with filtering Mouse and keyboard input Math library with support for Vectors and Matrix operations Todo Postprocessing File loaders (STL, GLTF) Physically based materials License Distributed under MIT license available on the github repository.