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Resolves #8416

Changes:

  • Adds the getTexture definition to GLSL shaders regardless of whether they're vertex or fragment
  • This forces all internal GLSL shaders to use the webgl2CompatibilityPrefix function. The image light shaders didn't do this yet, so this updates them to use that system.
  • Adds a unit test showing reading data out of a texture in a vertex shader hook

PR Checklist

@davepagurek davepagurek merged commit 2adc450 into dev-2.0 Jan 17, 2026
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@davepagurek davepagurek deleted the fix/getTexture branch January 17, 2026 21:06
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2 participants