Releases: orange-cpp/omath
Releases · orange-cpp/omath
v5.1.0
What's Changed
- added more methods by @orange-cpp in #152
- Feature/cryengine support by @orange-cpp in #153
- Example with opengl triangle by @luadebug in #154
- retructurized examples by @orange-cpp in #155
- Add release workflow with binary uploads for all CI platforms by @Copilot in #156
- Feature/mesh improvement by @orange-cpp in #157
- added files by @orange-cpp in #158
- Feature/color update by @orange-cpp in #159
- Feaure/gjk epa improvement by @orange-cpp in #160
- Feature/lua bindings by @orange-cpp in #161
- Auto stash before checking out "origin/main" by @orange-cpp in #162
- Feature/serailization by @orange-cpp in #163
- avoid saving files on disk by @orange-cpp in #164
- Feature/hud by @orange-cpp in #165
- Feature/hud improvement by @orange-cpp in #166
- added stuff by @orange-cpp in #167
- Feature/hud declarative by @orange-cpp in #168
- Feaute/hud features by @orange-cpp in #169
- add projectile aim widget by @orange-cpp in #170
- Feaute/projectile pred improvement by @orange-cpp in #171
- Feaute/methods calling improvement by @orange-cpp in #172
- Feature/targeting algorithms by @orange-cpp in #173
- added docs pipeline by @orange-cpp in #174
- added clip option by @orange-cpp in #175
- added stuff by @orange-cpp in #176
Full Changelog: v5.0.0...v5.1.0
v5.1.0.rc6
What's Changed
- Feature/targeting algorithms by @orange-cpp in #173
- added docs pipeline by @orange-cpp in #174
- added clip option by @orange-cpp in #175
Full Changelog: v5.1.0.rc5...v5.1.0.rc6
v5.1.0.rc5
What's Changed
- Feaute/hud features by @orange-cpp in #169
- add projectile aim widget by @orange-cpp in #170
- Feaute/projectile pred improvement by @orange-cpp in #171
- Feaute/methods calling improvement by @orange-cpp in #172
Full Changelog: v5.1.0.rc4...v5.1.0.rc5
v5.1.0.rc4
What's Changed
- Auto stash before checking out "origin/main" by @orange-cpp in #162
- Feature/serailization by @orange-cpp in #163
- avoid saving files on disk by @orange-cpp in #164
- Feature/hud by @orange-cpp in #165
- Feature/hud improvement by @orange-cpp in #166
- added stuff by @orange-cpp in #167
- Feature/hud declarative by @orange-cpp in #168
Full Changelog: v5.1.0.rc3...v5.1.0.rc4
v5.1.0.rc3
What's Changed
- Feature/color update by @orange-cpp in #159
- Feaure/gjk epa improvement by @orange-cpp in #160
- Feature/lua bindings by @orange-cpp in #161
Full Changelog: v5.1.0.rc2...v5.1.0.rc3
v5.1.0.rc2
What's Changed
- added more methods by @orange-cpp in #152
- Feature/cryengine support by @orange-cpp in #153
- Example with opengl triangle by @luadebug in #154
- retructurized examples by @orange-cpp in #155
- Add release workflow with binary uploads for all CI platforms by @Copilot in #156
- Feature/mesh improvement by @orange-cpp in #157
- added files by @orange-cpp in #158
Full Changelog: v5.0.0...v5.1.0.rc2
v5.1.0.rc1
What's Changed
- added more methods by @orange-cpp in #152
- Feature/cryengine support by @orange-cpp in #153
- Example with opengl triangle by @luadebug in #154
- retructurized examples by @orange-cpp in #155
- Add release workflow with binary uploads for all CI platforms by @Copilot in #156
Full Changelog: v5.0.0...v5.1.0.rc1
v5.0.0
-fully migrating git history to lfs
-small fixed and improvements