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fix(bridge): make drag a real pointer gesture so it drives JS drag libraries - #142

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kueschallCarl:fix/drag-real-pointer-gesture
Aug 30, 2026
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mpiton merged 6 commits into
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kueschallCarl:fix/drag-real-pointer-gesture

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@kueschallCarl

@kueschallCarl kueschallCarl commented Aug 14, 2026

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Problem

drag dispatches the HTML5 DragEvent sequence plus a single mousedown — no mousemove stream, no mouseup — and then returns ok: true unconditionally.

That works for draggable="true" handlers. It cannot work for the other family of drag implementation: dnd-kit, sortable.js, interact.js and react-dnd's mouse backend never receive DragEvents. They activate on mousedown, then track repeated mousemove/pointermove events on document behind a small distance threshold, and commit on mouseup. A press with no movement and no release cannot activate them.

So on a React app using dnd-kit, tauri-pilot drag @e5 @e8 printed ok and changed nothing. For an agent — the primary audience for this tool — a false green is worse than an error, because the assertion that follows is written against a UI that never moved.

What changed

bridge.js drag() now emits a gesture both families can see:

  • Presses the deepest node under the start point (document.elementFromPoint) instead of the resolved element. Library listeners commonly sit on an inner handle or card, and DOM events only bubble upward, so pressing the resolved container never reaches them. This was the difference between "no events fire" and "drag activates" in my testing.
  • Streams interpolated mousemove/pointermove events on document with buttons: 1, so distance thresholds clear and listeners do not treat the move as a hover. document because a position: fixed ancestor can otherwise break pointer capture in WKWebView.
  • Keeps the HTML5 sequence byte-for-byte (dragstartdragleavedragenterdragoverdropdragend) on the same elements as before, so native handlers do not regress.
  • Releases with mouseup/pointerup, then waits settleMs before returning, because a library drop commonly kicks off async state/network work before the DOM reflects it.

New optional params: steps (1–60, default 12), stepDelayMs (default 16), settleMs (default 250). The CLI surface is unchanged and uses the defaults.

drag is now async. EvalEngine::wrap_script already does await (script), and screenshot is async already, so the protocol and Rust side are untouched.

Honesty about the return value

ok now documents what it actually means: the gesture was delivered. Nothing observable from outside the app can prove a library handled a drop, so the docs tell callers to assert the effect instead of trusting ok.

The one signal the bridge can observe is added: html5DropHandled is true when a handler called preventDefault() on the drop event. The result also echoes from, to and steps.

Compatibility

  • PointerEvent is only constructed when the global exists, so a WebView without it degrades to mouse-only events instead of throwing.
  • Existing offset behaviour (drag --offset fails for elements outside the viewport with a misleading error #130: scroll-into-view, viewport error messages) is unchanged and still covered.
  • One observable change for the target path: it now calls elementFromPoint once to find the press target, where before it made no such call. The existing test that asserted "skips elementFromPoint" was updated to assert the press-target lookup instead.

Tests

bridge.drag.test.mjs goes from 8 to 17 tests, all against the real bridge.js:

  • press → move stream → release ordering, move count, interpolation endpoints, and buttons: 1
  • press targets the deepest node, not the container; falls back to the resolved source when nothing is hit-testable
  • the full HTML5 sequence still fires, in order, on the same elements
  • html5DropHandled true/false
  • graceful degradation with no PointerEvent
  • steps clamping for missing/zero/negative/non-numeric/fractional/oversized input
  • reported from/to
  • default timing actually waits for the app to settle
node --test crates/tauri-plugin-pilot/js/bridge.drag.test.mjs   # 17 pass
cargo fmt --all --check                                         # clean
cargo test --workspace                                          # 138 pass
cargo clippy --workspace -- -D warnings                         # clean

Live verification

Tested against a real Tauri v2 + React desktop app on macOS (WKWebView), @dnd-kit/core 6.3.1 with MouseSensor and a 6px activation distance, dragging a card from a position: fixed drawer into a drop zone:

  • Before: tauri-pilot drag '[aria-roledescription="draggable"]' '.hb-slot.is-empty'ok, zero rows written, UI unchanged.
  • After (same command, same app): the item lands in the slot, and the corresponding row is present in the app's SQLite database.

Also confirmed via the app's own drag instrumentation that the drop route received a valid pointer position, which it did not before.

Docs

docs/reference/cli.md explains both event families, the press-target rule, the tuning params, and what ok does and does not mean. README.md, SKILL.md and CHANGELOG.md updated.


Summary by cubic

Makes drag a real pointer gesture so it drives JS drag libraries (dnd-kit, sortable.js, interact.js, react-dnd) as well as HTML5 native drag. Previously drag emitted only the HTML5 DragEvent sequence plus one mousedown and returned ok: true even when nothing moved.

  • Presses the deepest node under the start point, gated on containment so inner handles get the press and overlays over the source are ignored.
  • Streams interpolated pointermove/mousemove with buttons: 1, each hit-tested at its own point, then releases; pointer events precede their mouse counterparts and the HTML5 sequence is unchanged.
  • Adds tunables steps (1–60, default 12), stepDelayMs (default 16), and settleMs (default 250) via JSON-RPC and MCP; drag is now async and the Rust eval timeout is sized from the tunables, mirroring the bridge's coercion and clamping so tuned gestures aren't cut short.
  • The result adds from, to, steps, and html5DropHandled; ok means the gesture was delivered, so assert the effect separately.
  • Falls back to pointer-typed MouseEvents when PointerEvent is unavailable; offset and scroll-into-view behavior are unchanged.

Migration

  • Direct window.__PILOT__.drag callers must await it; set settleMs or stepDelayMs in tests to control timing.

Written for commit 97e1a8e. Summary will update on new commits.

Review in cubic

Summary by CodeRabbit

  • New Features

    • Enhanced drag operations with realistic pointer gestures, interpolated movement, and release events.
    • Added configurable movement steps and timing options.
    • Drag results now report gesture coordinates, step count, and HTML5 drop handling.
  • Bug Fixes

    • Improved dragging for JavaScript-based drag-and-drop libraries and deeply nested targets.
    • Improved event targeting, pointer/mouse event ordering, and handling of overlays at the starting point.
  • Documentation

    • Clarified drag behavior, configuration options, and the distinction between event delivery and application response.

…braries

`drag` dispatched the HTML5 DragEvent sequence plus a single `mousedown`, with
no `mousemove` stream and no `mouseup`, then returned `ok: true` unconditionally.

That drives `draggable="true"` handlers, but not the other family of drag
implementation: dnd-kit, sortable.js, interact.js and react-dnd's mouse backend
never see DragEvents. They activate on `mousedown`, track *repeated*
`mousemove`/`pointermove` events on `document` behind a small distance
threshold, and commit on `mouseup`. A press with no movement and no release
cannot activate them, so `tauri-pilot drag` against such an app did nothing and
reported success — the worst outcome for an agent asserting on the result.

The gesture now:

* presses the deepest node under the start point (`elementFromPoint`) rather
  than the resolved element — library listeners commonly sit on an inner handle
  or card, and events only bubble upward, so pressing the container misses them;
* streams interpolated `mousemove`/`pointermove` events on `document` with
  `buttons: 1`, clearing distance thresholds (`document` because a
  `position: fixed` ancestor can otherwise break pointer capture in WKWebView);
* emits the HTML5 sequence exactly as before, so native handlers do not regress;
* releases with `mouseup`/`pointerup`, then waits for the app to settle, since a
  library drop commonly triggers async state/network work before the DOM updates.

`steps` (1–60, default 12), `stepDelayMs` (default 16) and `settleMs` (default
250) tune it. `drag` is now async; the eval wrapper already awaits results, so
the protocol is unchanged.

The result gains `from`, `to`, `steps` and `html5DropHandled` (true when a
handler called `preventDefault()` on the drop). `ok` still means only that the
gesture was delivered — nothing observable from outside can prove a library
handled a drop — and the docs now say so instead of implying success.

PointerEvent is used only when the constructor exists, so a WebView without it
degrades to mouse-only events rather than throwing.

Verified against a real Tauri v2 + React app on macOS (WKWebView) using
@dnd-kit/core 6.3.1 with MouseSensor and a 6px activation distance: before this
change `tauri-pilot drag <source> <target>` printed `ok` and changed nothing;
after it, the dragged item lands in the drop zone and the resulting row is
present in the app's SQLite database.
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📝 Walkthrough

Walkthrough

The drag operation now performs an asynchronous pointer and mouse gesture with interpolated movement, HTML5 drag events, configurable timing, and delivery metadata. MCP and Rust evaluation timeouts use the gesture parameters.

Changes

Drag gesture delivery

Layer / File(s) Summary
Gesture event delivery
crates/tauri-plugin-pilot/js/bridge.js
drag dispatches pointer events before compatibility mouse events, hit-tests each gesture point, rejects overlay press targets, preserves HTML5 drag handling, and skips the final move delay.
Gesture controls and evaluation timeout
crates/tauri-pilot-cli/src/mcp.rs, crates/tauri-plugin-pilot/src/handler.rs
MCP forwards steps, stepDelayMs, and settleMs. The Rust eval timeout is calculated from these values with defaults and bounds.
Gesture validation
crates/tauri-plugin-pilot/js/bridge.drag.test.mjs, crates/tauri-pilot-cli/src/mcp.rs, crates/tauri-plugin-pilot/src/handler.rs
Tests cover event ordering, hit targets, pointer fallback, drop handling, step clamping, endpoints, timing, parameter forwarding, schema declarations, and timeout calculation.
Drag command documentation
docs/src/content/docs/reference/cli.md, README.md, SKILL.md, CHANGELOG.md
Documentation describes native and JavaScript drag-library behavior, gesture parameters, result fields, and delivery semantics.

Estimated code review effort: 3 (Moderate) | ~25 minutes

Merge Risk: 🟡 Moderate · up to 46e11

This PR changes drag into an asynchronous pointer gesture with configurable timing. At the current head, zero-valued steps can be interpreted differently between layers, allowing long-delay drags to exceed the command timeout, while one timing test can fail under normal scheduler delays. These are bounded but concrete merge-readiness risks that should be corrected or explicitly accepted before merging.

Suggested reviewers: mpiton

Sequence Diagram(s)

sequenceDiagram
  participant Client
  participant MCP
  participant RustHandler
  participant Bridge
  participant DOM
  Client->>MCP: invoke drag with gesture parameters
  MCP->>RustHandler: forward drag params
  RustHandler->>Bridge: evaluate drag with calculated timeout
  Bridge->>DOM: dispatch press events
  loop configured steps
    Bridge->>DOM: dispatch hit-tested pointermove and mousemove events
  end
  Bridge->>DOM: dispatch HTML5 drag and drop events
  Bridge->>DOM: dispatch release events
  Bridge-->>Client: return gesture metadata and drop status
Loading
🚥 Pre-merge checks | ✅ 4 | ❌ 1

❌ Failed checks (1 warning)

Check name Status Explanation Resolution
Docstring Coverage ⚠️ Warning Docstring coverage is 79.17% which is insufficient. The required threshold is 80.00%. Docstring coverage is scoped to functions touched by this diff. Analyzed 24 functions across 4 files. (3 skipped: … Write docstrings for the functions missing them to satisfy the coverage threshold.
✅ Passed checks (4 passed)
Check name Status Explanation
Title check ✅ Passed The title clearly and concisely describes the primary change: updating the bridge so drag operations emit real pointer gestures for JavaScript drag libraries.
Description check ✅ Passed The description provides detailed problem, motivation, implementation, compatibility, testing, live verification, and documentation context. It does not use the template headings exactly and does not …
Linked Issues check ✅ Passed Check skipped because no linked issues were found for this pull request.
Out of Scope Changes check ✅ Passed Check skipped because no linked issues were found for this pull request.
Full details: Description check

Explanation

The description provides detailed problem, motivation, implementation, compatibility, testing, live verification, and documentation context. It does not use the template headings exactly and does not include the template checklist, but it is substantially complete and directly related to the changes.

Full details: Docstring Coverage

Explanation

Docstring coverage is 79.17% which is insufficient. The required threshold is 80.00%. Docstring coverage is scoped to functions touched by this diff. Analyzed 24 functions across 4 files. (3 skipped: 3 unsupported.)


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coderabbitai Bot requested a review from mpiton August 14, 2026 16:51

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Actionable comments posted: 1

🤖 Prompt for all review comments with AI agents
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Inline comments:
In `@crates/tauri-plugin-pilot/js/bridge.js`:
- Around line 653-662: Update dispatchPointerPair in
crates/tauri-plugin-pilot/js/bridge.js so each available PointerEvent is
dispatched before its paired MouseEvent, preserving pointerdown→mousedown,
pointermove→mousemove, and pointerup→mouseup ordering. Update the affected drag
assertions in crates/tauri-plugin-pilot/js/bridge.drag.test.mjs at lines 313-317
and 348-351 to expect this order.
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📒 Files selected for processing (6)
  • CHANGELOG.md
  • README.md
  • SKILL.md
  • crates/tauri-plugin-pilot/js/bridge.drag.test.mjs
  • crates/tauri-plugin-pilot/js/bridge.js
  • docs/src/content/docs/reference/cli.md

Comment thread crates/tauri-plugin-pilot/js/bridge.js Outdated

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All reported issues were addressed across 6 files

Reply with feedback, questions, or to request a fix.

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Comment thread crates/tauri-plugin-pilot/js/bridge.js
Comment thread crates/tauri-plugin-pilot/js/bridge.js Outdated
Comment thread crates/tauri-plugin-pilot/js/bridge.js
Comment thread crates/tauri-plugin-pilot/js/bridge.js Outdated

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The bug is real and the direction is right, but I can't take this as-is.

I checked main: drag sends a single mousedown with no move stream and no release, so dnd-kit and the rest genuinely cannot activate on it. Your tests load the real bridge.js instead of a reimplementation, all 17 pass here, CI is green, and wrap_script does await(script) so the async change is safe on the Rust side. That part holds up.

What blocks it is that the bridge already has the helper you rewrote, and the rewrite is worse than the original on four counts. On top of that the move dispatch target is wrong in a way that happens to work for dnd-kit specifically and fails for a lot of other things. Details inline.

Two things about the description before the code:

#141 is the Dependabot js-yaml bump, not a drag issue. The test file cites it three times as if it were the tracking issue for this work.

The position: fixed / pointer capture justification for dispatching moves on document doesn't hold up. Nothing here calls setPointerCapture, and CSS positioning has no effect on event dispatch. If there was a real symptom behind that choice I'd like to know what it was, because the fix for it is probably not this.

cubic's notes on the pointer/mouse ordering, the missing composed, the timeout budget and the trailing sleep are all valid. The first two fall out of the first inline comment below.

Comment thread crates/tauri-plugin-pilot/js/bridge.js Outdated
Comment thread crates/tauri-plugin-pilot/js/bridge.js Outdated
Comment thread crates/tauri-plugin-pilot/js/bridge.js
Comment thread docs/src/content/docs/reference/cli.md Outdated
Comment thread crates/tauri-plugin-pilot/js/bridge.drag.test.mjs Outdated
Replaces `dispatchPointerPair` with a thin wrapper over the existing
`dispatchPointerEvent`. That fixes four things at once: pointer events now
precede their compatibility mouse events as the spec (and `click()`) has
them, `composed: true` lets the press escape a shadow root, a WebView
without the `PointerEvent` constructor still gets pointer-typed events
instead of nothing, and a cancelled pointer event suppresses its mouse
counterpart. The unused `accepted` return is gone with it.

The press target is now gated on containment. `elementFromPoint` hands back
whatever is on top, so a toast or backdrop over the source would take the
press while `drag` still returned ok — the false green this change exists to
remove.

Moves and the release are hit-tested per point instead of going to
`document`. Dispatching on `document` gives the event a propagation path of
`[window, document]` and nothing else, so listeners on elements between the
pressed node and the document never fire; React 17+ delegates on its root
container, not on `document`. They still bubble to the document-level
listeners dnd-kit and friends install.

The step delay no longer runs after the last move, where it separates
nothing and only pushes the drop sequence back.

`steps`, `stepDelayMs` and `settleMs` are declared in the MCP drag schema and
forwarded, which the docs already claimed. The plugin sizes the eval timeout
from them, so a gesture tuned past 10s is no longer cut short by the channel
while the bridge is still mid-drag.

Drops the `mpiton#141` references from the test file — that issue is a js-yaml
dependabot bump, not this bug.
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Actionable comments posted: 2

🤖 Prompt for all review comments with AI agents
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Inline comments:
In `@crates/tauri-plugin-pilot/js/bridge.drag.test.mjs`:
- Line 527: Update the timing assertion in the drag gesture test to remove the
wall-clock upper bound on elapsed time. Use fake timers or inspect the scheduled
delay calls to verify the expected two-delay behavior without relying on real
event-loop completion timing.

In `@crates/tauri-plugin-pilot/src/handler.rs`:
- Line 76: Update the steps calculation in the handler to map an input of zero
to the bridge fallback value 12 before applying the upper clamp, while retaining
the 1–60 bounds for other values. Add a timeout test covering zero steps with
stepDelayMs set to 1000 and verify behavior matches the bridge path.
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  • CHANGELOG.md
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  • crates/tauri-plugin-pilot/js/bridge.drag.test.mjs
  • crates/tauri-plugin-pilot/js/bridge.js
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Comment thread crates/tauri-plugin-pilot/js/bridge.drag.test.mjs Outdated
Comment thread crates/tauri-plugin-pilot/src/handler.rs Outdated
`bridge.js` sends any `steps` below 1 back to its default of 12, but the
Rust budget clamped it to 1. A `steps: 0, stepDelayMs: 1000` call therefore
got a 10s channel while the bridge still had 12s of move delays to run, which
is the same dropped-result failure the budget was added to prevent. Zero is
now mapped to 12 before the upper clamp.

The trailing-delay test recorded wall-clock time with an upper bound, which a
paused event loop can blow through on a correct gesture. It now captures what
the gesture schedules instead and asserts the exact sequence of sleeps, which
is deterministic and pins the settle as well.

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All reported issues were addressed across 7 files (changes from recent commits).

Tip: Review your code locally with the cubic CLI to iterate faster.

Re-trigger cubic

Comment thread crates/tauri-plugin-pilot/src/handler.rs Outdated
`bridge.js` runs steps/stepDelayMs/settleMs through `Number()`, so a numeric
string or a fractional value is a real setting there. `drag_eval_timeout` read
them with `as_u64`, which returns None for both, so `stepDelayMs: "1000"` on a
60-step gesture budgeted the 10 s floor against a 60 s drag and timed the
channel out mid-drag. Mirror the coercion instead: parse numeric strings, keep
fractions, floor only `steps`.

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All reported issues were addressed across 1 file (changes from recent commits).

Tip: Review your code locally with the cubic CLI to iterate faster.

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Comment thread crates/tauri-plugin-pilot/src/handler.rs Outdated
Comment thread crates/tauri-plugin-pilot/src/handler.rs Outdated
`Number("0x3e8")` is 1000, so a hex literal is a real one-second step delay in
the bridge while `f64::from_str` rejected it and the budget dropped back to the
10 s floor. Same failure the decimal-string fix addressed, one string form
further out. Also corrects the coercion note above `field`: `Number(true)` is
1, not 0.

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All reported issues were addressed across 1 file (changes from recent commits).

Tip: Review your code locally with the cubic CLI to iterate faster.

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Comment thread crates/tauri-plugin-pilot/src/handler.rs Outdated
`Number()` puts no width limit on `0x`/`0o`/`0b` literals, and `steps` clamps
to 60 afterwards, so parsing into u32 sent `steps: "0xFFFFFFFFFF"` back to the
default of 12 while the bridge ran the full 60. Accumulate into f64 instead,
and reject a bare prefix the way `Number("0x")` does.
@mpiton

mpiton commented Aug 30, 2026

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Comments resolved and changes approved.

@mpiton

mpiton commented Aug 30, 2026

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Thanks for your contribution

@mpiton
mpiton merged commit 4b3f87a into mpiton:main Aug 30, 2026
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@mpiton mpiton mentioned this pull request Aug 30, 2026
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