Utility classes for ioBroker adapters to support ioBroker.device-manager.
Add in your io-package.json the property deviceManager: true to common.supportedMessages.
Note: If you don't have a common.supportedMessages property yet, you have to add it.
Also, if you have a common.messagebox property for the adapter-specific messages, you can remove it and add common.supportedMessages.custom: true. (see
https://github.com/ioBroker/ioBroker.js-controller/blob/274f9e8f84dbdaaba9830a6cc00ddf083e989090/schemas/io-package.json#L754C104-L754C178)
In your ioBroker adapter, add a subclass of DeviceManagement and override the methods you need (see next chapters):
Example:
- Create a subclass:
class MyAdapterDeviceManagement extends DeviceManagement<MyAdapter> {
// contents see in the next chapters
}- Instantiate the subclass in your adapter class constructor:
class MyAdapter extends utils.Adapter {
private readonly deviceManagement: MyAdapterDeviceManagement;
public constructor(options: Partial<utils.AdapterOptions> = {}) {
super({
...options,
name: 'my-adapter',
});
this.deviceManagement = new DmTestDeviceManagement(this);
// ... more code here
}
}In the UI, there are three levels of information:
- In the top level, a list of all adapter instances is shown (only containing adapter instances that support device management).
- Inside the adapter instance (when expanded), a list of devices is shown.
- Devices may contain additional details, which are shown when the row of the device is expanded.
The device manager tab allows the user to interact with the adapter instance in two ways:
- Actions per instance are shown above the list and should contain actions like "Search devices" or "Pair new device".
- Actions per device are shown in the device list inside an instance and should contain actions like "Edit settings" or "Remove".
When the user clicks on an action (i.e., a button in the UI),
the DeviceManagement implementation's handleXxxAction() is called, and the adapter can perform arbitrary actions
(see below for details).
The device manager tab allows the user to control devices too. If devices are controllable, the device manager tab shows the control elements in the device card.
When the user clicks on a control (i.e., a button in the UI),
the DeviceManagement implementation's handleXxxAction() is called, and the adapter can perform arbitrary actions
(see below for details).
The communication between the ioBroker.device-manager tab and the adapter happens through sendTo.
IMPORTANT: make sure your adapter doesn't handle sendTo messages starting with dm:, otherwise the communication will not work.
- Use, for example, this on the top of your onMessage Methode:
if (obj.command?.startsWith('dm:')) {
// Handled by Device Manager class itself, so ignored here
return;
}You can access all adapter methods like getState() or getStateAsync() via this.adapter.
Example: this.getState() -> this.adapter.getState()
| Code | Description |
|---|---|
| 101 | Instance action ${actionId} was called before getInstanceInfo() was called. This could happen if the instance has restarted. |
| 102 | Instance action ${actionId} is unknown. |
| 103 | Instance action ${actionId} is disabled because it has no handler. |
| 201 | Device action ${actionId} was called before loadDevices() was called. This could happen if the instance has restarted. |
| 202 | Device action ${actionId} was called on unknown device: ${deviceId}. |
| 203 | Device action ${actionId} doesn't exist on device ${deviceId}. |
| 204 | Device action ${actionId} on ${deviceId} is disabled because it has no handler. |
To get an idea of how to use dm-utils, please have a look at:
All methods can either return an object of the defined value or a Promise resolving to the object.
This allows you to implement the method synchronously or asynchronously, depending on your implementation.
This method must always be overridden (as it is abstract in the base class).
You must fill the context with information about all devices of this adapter's instance.
You may call context.setTotalDevices(count: number) as soon as possible to let the GUI know how many devices in total will be loaded. This allows the GUI to show the loading progress.
This method is called when the user expands an instance in the list.
In most cases, you will get all states of your instance and fill the context with the relevant information.
Every item is an object of type DeviceInfo which has the following properties:
id(JSON object): a unique identifier of the device (it must be unique for your adapter instance only)identifier(optional): a human-readable identifier of the devicename(string or translations): the human-readable name of this devicestatus(optional): the current status of the device, which has to be an object containing:connection(string): allowed values are:"connected"/"disconnected"rssi(number): rssi value of the connectionbattery(boolean / number): if boolean: false - the battery is empty. If number: the battery level of the device (shows also a battery symbol on the card)warning(boolean / string): if boolean: true indicates a warning. If a string: shows also the warning with mouseover
update(object, optional): firmware/software update information. If an update is available, an update indicator is shown on the card and the device can be filtered by "update available" in the GUI:available(boolean):trueif an update is available for the device. Can be a literal value or read live from a state ({ stateId: 'my.0.device.updateAvailable' })version(string, optional): the currently installed versionnewVersion(string, optional): the version that is offered for installation (shown in the tooltip)- To make the update indicator clickable (e.g. to start the update), add a device action with the reserved id
update(see reserved action names)
actions(array, optional): an array of actions that can be performed on the device; each object contains:id(string): unique identifier to recognize an action (never shown to the user)icon(string): an icon shown on the button (see below for details)description(string, optional): a text that will be shown as a tooltip on the buttonhandler(function, optional): function that will be called when the user clicks on the button; if not given, the button will be disabled in the UI
hasDetails(boolean, optional): if set totrue, the row of the device can be expanded and details are shown below
Possible strings for device icons are here: TYPE ICONS
Possible strings for action icons are here: ACTION NAMES
Possible strings for configuration icons are here: CONFIGURATION TYPES
This method allows the device manager tab to gather some general information about the instance. It is called when the user opens the tab.
If you override this method, the returned object must contain:
apiVersion(string): the supported API version; must be"v3"actions(array, optional): an array of actions that can be performed on the instance; each object contains:id(string): unique identifier to recognize an action (never shown to the user)icon(string): an icon shown on the button (see below for details)title(string): the title shown next to the icon on the buttondescription(string, optional): a text that will be shown as a tooltip on the buttonhandler(function, optional): function that will be called when the user clicks on the button; if not given, the button will be disabled in the UI
communicationStateId(string, optional): the ID of the state that is used by backend for communication with front-endidentifierLabel(string or translations, optional): the human-readable label next to the identifier
This method is called if a device's hasDetails is set to true and the user clicks on the expander.
The returned object must contain:
id(JSON object): theidgiven as parameter to the method callschema(Custom JSON form schema): the schema of the Custom JSON form to show below the device informationdata(object, optional): the data used to populate the Custom JSON form
For more details about the schema, see here.
Please keep in mind that there is no "Save" button, so in most cases, the form shouldn't contain editable fields, but you may use sendTo<xxx> objects to send data to the adapter.
These functions are called when the user clicks on an action (i.e., button) for an adapter instance.
The parameters of this function are:
context(object): object containing helper methods that can be used when executing the actionoptions(object): object containing the actionvalue(if given)
The returned object must contain:
refresh(boolean): set this totrueif you want the list to be reloaded after this action
This method can be implemented asynchronously and can take a lot of time to complete.
See below for how to interact with the user.
These functions are called when the user clicks on an action (i.e., button) for an adapter instance.
The parameters of this function are:
deviceId(JSON object): theidof the devicecontext(object): object containing helper methods that can be used when executing the actionoptions(object): object containing the actionvalue(if given)
The returned object must contain:
refresh(string / boolean): the following values are allowed: -"device": if you want the device details to be reloaded after this action -"instance": if you want the entire device list to be reloaded after this action -false: if you don't want anything to be refreshed (important: this is a boolean, not a string!) orurl(string) This URL must be openedtarget(string) Target window for url (_blankis default)
This method can be implemented asynchronously and can take a lot of time to complete.
See below for how to interact with the user.
These functions are called when the user clicks on a control (i.e., slider) in the device card.
The parameters of this method are:
deviceId(JSON object): theidthat was given inloadDevices()-->[].idcontrolId(string): theidthat was given inloadDevices()-->[].controls[].id. There are some reserved control names, you can find the list below.newState(string | number | boolean): new state for the control, that will be sent to a real devicecontext(object): object containing helper methods that can be used when executing the action
The returned object must be an ioBroker state object.
This method can be implemented asynchronously and can take a lot of time to complete.
These functions are called when GUI requests the update of the state.
The parameters of this method are:
deviceId(JSON object): theidthat was given inloadDevices()-->[].idcontrolId(string): theidthat was given inloadDevices()-->[].controls[].idcontext(object): object containing helper methods that can be used when executing the action
The returned object must be an ioBroker state object.
This method can be implemented asynchronously and can take a lot of time to complete.
To allow your adapter to interact with the user, you can use "actions".
As described above, there are actions on the instance and on devices. The behavior of both methods is similar.
Inside an action method (handleInstanceAction() or handleDeviceAction()) you can perform arbitrary actions, like talking to a device or API, and you can interact with the user.
For interactions, there are methods you can call on context:
There are some reserved action names, you can find the list below:
status- This action is called when the user clicks on the status icon. So to implement the "click-on-status" functionality, the developer has to implement this action.disable- This action will be called when the user clicks on theenabledicon.disableandenableactions cannot be together.enable- This action will be called when the user clicks on thedisabledicon.disableandenableactions cannot be together.update- This action will be called when the user clicks on the update indicator (shown whenDeviceInfo.update.availableistrue). Use it to start the firmware/software update of the device.
Shows a message to the user.
The method has the following parameter:
text(string or translation): the text to show to the user
This asynchronous method returns (or rather: the Promise is resolved) once the user has clicked on "OK".
Lets the user confirm an action by showing a message with an "OK" and "Cancel" button.
The method has the following parameter:
text(string or translation): the text to show to the user
This asynchronous method returns (or rather: the Promise is resolved) once the user has clicked a button in the dialog:
trueif the user clicked "OK"falseif the user clicked "Cancel"
showForm(schema: JsonFormSchema, options?: { data?: JsonFormData; title?: string; ignoreApplyDisabled?: boolean })
Shows a dialog with a Custom JSON form that can be edited by the user.
The method has the following parameters:
schema(Custom JSON form schema): the schema of the Custom JSON form to show in the dialogoptions(object, optional): options to configure the dialog furtherdata(object, optional): the data used to populate the Custom JSON formtitle(string, optional): the dialog titleignoreApplyDisabled(boolean, optional): set totrueto always enable the "OK" button even if the form is unchanged
This asynchronous method returns (or rather: the Promise is resolved) once the user has clicked a button in the dialog:
- the form data, if the user clicked "OK"
undefined, if the user clicked "Cancel"
Shows a dialog with a linear progress bar to the user. There is no way for the user to dismiss this dialog.
The method has the following parameters:
title(string): the dialog titleoptions(object, optional): options to configure the dialog furtherindeterminate(boolean, optional): set totrueto visualize an unspecified wait timevalue(number, optional): the progress value to show to the user (if set, it must be a value between 0 and 100)label(string, optional): the label to show to the right of the progress bar; you may show the progress value in a human-readable way (e.g. "42%") or show the current step in multi-step progress (e.g. "Logging in...")
This method returns a promise that resolves to a ProgressDialog object.
Important: you must always call close() on the returned object before you may open any other dialog.
ProgressDialog has two methods:
update(update: { title?: string; indeterminate?: boolean; value?:number; label?: string; })- Updates the progress dialog with new values
- The method has the following parameter:
update(object): what to update in the dialogtitle(string, optional): change the dialog titleindeterminate(boolean, optional): change whether the progress is indeterminatevalue(number, optional): change the progress value (if set, it must be a value between 0 and 100)label(string, optional): change the label to the right of the progress bar
close()- Closes the progress dialog (and allows you to open other dialogs)
Sends command to GUI to add/update/delete devices or to update the status of a device.
It is suggested to use the state's ID directly in the DeviceInfo structure instead of sending the command every time to GUI on status update.
See the example below:
class MyAdapterDeviceManagement extends DeviceManagement<MyAdapter> {
protected loadDevices(context: DeviceLoadContext<string>): void {
const deviceInfo: DeviceInfo = {
id: 'uniqieID',
name: 'My device',
icon: 'node', // find possible icons here: https://github.com/ioBroker/adapter-react-v5/blob/main/src/Components/DeviceType/DeviceTypeIcon.tsx#L68
manufacturer: { objectId: 'uniqieID', property: 'native.manufacturer' },
model: { objectId: 'uniqieID', property: 'native.model' },
status: {
battery: { stateId: 'uniqieID.DevicePower0.BatteryPercent' },
connection: { stateId: 'uniqieID.online', mapping: { true: 'connected', false: 'disconnected' } },
rssi: { stateId: 'uniqieID.rssi' },
},
hasDetails: true,
};
context.addDevice(deviceInfo);
}
}If a device supports firmware/software updates, you can let the GUI show an update indicator on the device card and offer the user a way to start the update.
Add the optional update property to the DeviceInfo you create in loadDevices():
const deviceInfo: DeviceInfo = {
id: 'myDevice',
name: 'My device',
update: {
// true if an update is available -> shows the update indicator on the card
available: true,
version: '1.2.0', // currently installed version (optional)
newVersion: '1.3.0', // version offered for installation, shown in the tooltip (optional)
},
// ... other properties
};
context.addDevice(deviceInfo);available(boolean, required): iftrue, the GUI shows an update indicator. As soon as at least one device hasavailable: true, the user can also filter the list by "update available" in the GUI (since 3.1.1).version(string, optional): the currently installed version.newVersion(string, optional): the version that is offered for installation (shown in the tooltip).
All three fields can be a literal value or read live from a state/object, so you don't have to push updates manually whenever the value changes:
update: {
available: { stateId: 'my-adapter.0.myDevice.updateAvailable' },
version: { stateId: 'my-adapter.0.myDevice.fwVersion' },
newVersion: { objectId: 'my-adapter.0.myDevice', property: 'native.latestVersion' },
},By itself the indicator is only informational. To let the user start the update by clicking on it, add a device action with the reserved id update (use the ACTIONS.UPDATE constant). Its handler is called when the user clicks the indicator:
import { ACTIONS } from '@iobroker/dm-utils';
const deviceInfo: DeviceInfo = {
id: 'myDevice',
name: 'My device',
update: { available: true, version: '1.2.0', newVersion: '1.3.0' },
actions: [
{
id: ACTIONS.UPDATE, // === 'update'
icon: 'update',
description: 'Update firmware',
handler: async (deviceId, context) => {
const confirmed = await context.showConfirmation(`Update ${deviceId} to 1.3.0?`);
if (!confirmed) {
return { refresh: 'none' };
}
const progress = await context.openProgress('Updating...', { indeterminate: true });
try {
await this.startFirmwareUpdate(deviceId); // your own update logic
} finally {
await progress.close();
}
// reload the device list so the new version / cleared indicator is shown
return { refresh: 'devices' };
},
},
],
};The handler follows the same rules as any other device action handler (see DeviceInfo action handlers): it may run asynchronously and returns a refresh response (e.g. { refresh: 'devices' }) to reload the list once the update has finished.
If the device status contains a battery property, the GUI shows a battery indicator on the device card. By itself this indicator is only informational.
To let the user click on it (e.g. to open your own dialog with the battery history or the battery type), add a device action with the reserved id battery (use the ACTIONS.BATTERY constant):
import { ACTIONS } from '@iobroker/dm-utils';
const deviceInfo: DeviceInfo = {
id: 'myDevice',
name: 'My device',
status: { battery: 42 },
actions: [
{
id: ACTIONS.BATTERY, // === 'battery'
description: 'Show battery details',
handler: async (deviceId, context) => {
await context.showMessage(`The battery of ${deviceId} was changed on 2026-01-15`);
return { refresh: 'none' };
},
},
],
};The indicator becomes a button for all battery representations (percentage, voltage, 'charging' and boolean). The action itself is not shown as a normal action button on the card, exactly like the reserved status and update actions. The description is appended to the tooltip of the indicator.
Besides the built-in indicators (connection, RSSI, battery, warning, update, enabled), you can add your own entries to the status line of a device card and to the toolbar of the instance.
Any action can be moved from the button row at the bottom of the card into the status line with placement: 'status'. It keeps all its features (icon, color, title, confirmation, inputBefore, url, …) and is not rendered a second time in the footer:
const actions = [{ id: 'openLog', icon: 'lines', placement: 'status', handler: openLogHandler }];DeviceInfo.indicators (device card) and InstanceDetails.indicators (toolbar) describe indicators whose appearance follows a state or object value live. Every visual property accepts either a literal value or a { stateId } / { objectId, property } reference, so the GUI updates without any interaction of the adapter:
const deviceInfo: DeviceInfo = {
id: 'sensor-1',
name: 'Window sensor kitchen',
actions: [{ id: 'openLog', icon: 'lines', description: 'Open device log', handler: openLogHandler }],
indicators: [
{
id: 'linkQuality',
value: { stateId: 'zigbee.0.abc.link_quality' },
icon: 'fa-wifi',
showValue: true,
unit: 'lqi',
tooltip: { en: 'Link quality', de: 'Verbindungsqualität' },
// the first matching level wins and overrides icon, color and text
levels: [{ max: 50, color: 'error' }, { max: 100, color: 'warning' }, { color: 'ok' }],
// a click triggers the action 'openLog' - it is not shown as a button anymore
actionId: 'openLog',
},
{
id: 'tamper',
value: { stateId: 'zigbee.0.abc.tamper' },
icon: 'fa-eye',
colorOn: 'error',
tooltip: 'Tamper contact triggered',
// hidden as long as the value is falsy (default of hideIfEmpty)
},
],
};Colors may be an explicit CSS color, primary, secondary or one of the semantic tokens ok, warning, error, info and inactive. The tokens are resolved against the current theme, so your indicators look the same as the built-in ones in the light and in the dark theme.
If actionId is given, the click runs through the normal action flow, including confirmation, inputBefore, url, the progress dialog and the refresh handling.
An indicator marked with configurable: true can be shown or hidden by the user in the toolbar. The choice is stored in the browser per instance and never reaches the adapter. Use defaultVisible: false for rarely needed information, so it does not clutter the cards of everybody:
const indicator: StatusIndicator = {
id: 'tamper',
value: { stateId: 'zigbee.0.abc.tamper' },
icon: 'fa-eye',
colorOn: 'error',
label: { en: 'Tamper contact', de: 'Sabotagekontakt' },
configurable: true,
defaultVisible: false,
};Indicators with the same id — typically the same indicator on many devices — are configured together, so use stable IDs. If a hidden indicator references an action, that action is hidden as well.
Every action (instance action as well as device action) can be rendered as a text button instead of an icon button. Just set a title; then no icon is required and no "question mark" fallback icon is shown:
actions: [
{
id: 'reboot',
title: 'Reboot', // rendered as a text button
variant: 'outlined', // 'text' (default), 'outlined' or 'contained'
description: 'Reboot the device', // shown as tooltip
handler: async deviceId => {
await this.reboot(deviceId);
return { refresh: 'none' };
},
},
],title and description may also be translated objects ({ en: 'Reboot', de: 'Neustart' }). If you provide both title and icon, the icon is shown in front of the text.
Between versions 1.x/2.x and 3.x, there are some breaking changes. Please also have a look at the changelog below for more information.
This one is easy to miss: you must bump the apiVersion returned from getInstanceInfo() from 'v1' (used in 1.x and 2.x) to 'v3'.
protected getInstanceInfo(): RetVal<InstanceDetails> {
return {
apiVersion: 'v3', // was 'v1' in 1.x/2.x
// ...
};
}If you don't override getInstanceInfo(), the base class already returns 'v3' for you and there is nothing to do. But if you do override it and forget to update this value, the GUI will not communicate with your instance correctly.
In versions 1.x and 2.x, the listDevices() method had to return the full list of devices.
In version 3.x, this method was replaced by loadDevices(context: DeviceLoadContext) that allows incremental loading of devices.
Instead of creating and returning an array of DeviceInfo objects, you have to call context.addDevice(deviceInfo) for each device you want to add to the list.
You may also call context.setTotalDevices(count: number) as soon as possible to let the GUI know how many devices in total will be loaded.
In version 3.x, the refresh response of device actions has changed.
| Version 1.x/2.x | Version 3.x | Description |
|---|---|---|
true |
'all' |
the instance information as well as the entire device list will be reloaded |
false |
'none' |
nothing will be reloaded |
'device' |
'devices' |
the entire device list will be reloaded |
'instance' |
'instance' |
(unchanged) only the instance information will be reloaded |
You can use the following icon names for actions and controls.
Icons are resolved by the action/control id or by the icon property. You can also provide a data:image/... base64 string for custom icons.
| Name(s) | MUI Icon | Description |
|---|---|---|
edit, rename |
Edit | Edit or rename an item |
delete |
Delete | Delete an item |
refresh |
Refresh | Refresh / reload |
newDevice, new, add |
Add | Add or create a new item |
discover, search |
Search | Discover or search for devices |
unpairDevice, unpair |
LinkOff | Unpair / unlink a device |
pairDevice, pair |
Link | Pair / link a device |
identify |
NotListedLocation | Identify / locate a device |
play |
PlayArrow | Start playback |
stop |
Stop | Stop playback |
pause |
Pause | Pause playback |
forward, next |
FastForward | Skip forward / next track |
rewind, previous |
FastRewind | Skip backward / previous track |
lamp, light |
Lightbulb | Light / lamp control |
backlight |
Fluorescent | Backlight control |
dimmer |
WbIncandescent | Dimmer control |
socket |
Power | Power socket control |
settings |
Settings | Settings / configuration |
users, group |
Group | User group |
user |
Person | Single user |
update |
Upgrade | Update / upgrade |
qrcode |
QrCode | QR code |
info |
Info | Information |
lines |
Article | Text lines / log |
web |
Launch | Open web link |
battery |
BatteryFull | Battery |
batteryLow |
BatteryAlert | Empty / low battery |
batteryAlert |
BatteryAlert | Empty / low battery |
batteryCharging |
BatteryChargingFull | Charging battery |
Any unrecognized name renders a QuestionMark icon as fallback, except if the action has a title (see Text buttons instead of icons) — in that case no icon is shown at all.
These names are supported for backward compatibility. Prefer the names from the table above.
| Name(s) | MUI Icon | Description |
|---|---|---|
fa-trash-can, fa-trash |
Delete | Delete |
fa-pen |
Edit | Edit |
fa-redo-alt |
Refresh | Refresh / redo |
fa-plus |
Add | Add |
fa-qrcode, qrcode |
QrCode | QR code |
fa-wifi |
Wifi | Wi-Fi enabled |
fa-wifi-slash |
WifiOff | Wi-Fi disabled |
fa-bluetooth |
Bluetooth | Bluetooth enabled |
fa-bluetooth-slash |
BluetoothDisabled | Bluetooth disabled |
fa-eye |
Visibility | View / visible |
fa-search |
Search | Search |
fa-unlink |
LinkOff | Unlink |
fa-link |
Link | Link |
fa-search-location |
NotListedLocation | Search location / identify |
fa-play |
PlayArrow | Play |
fa-stop |
Stop | Stop |
fa-pause |
Pause | Pause |
- (@GermanBluefox) Added
placement: 'status'to render an action in the status line - (@GermanBluefox) Added custom status indicators for devices (
DeviceInfo.indicators) and instances (InstanceDetails.indicators) - (@GermanBluefox) Added user-configurable visibility of indicators
- (@GermanBluefox) Added reserved action
ACTIONS.BATTERYto make the battery indicator clickable - (@GermanBluefox) Allowed
titleandvariantfor device actions to render them as text buttons - (@GermanBluefox) Added battery icon names
- (@GermanBluefox) Catch serialization errors by
sendTo
- (@GermanBluefox) Added possibility to filter the devices with updates available
- (@GermanBluefox) Updated packages
- (@GermanBluefox) Updated Json-Config types
- (@UncleSamSwiss) Fixed type of
logproperty inDeviceManagementclass
- (@UncleSamSwiss) Fixed export of
ACTIONSconstants - (@UncleSamSwiss) Added exports for refresh response types
- (@GermanBluefox) Made the title of the progress dialog multi-language
- (@GermanBluefox) Updated JsonConfig
- (@GermanBluefox) Added divider, header and group to controls
- (@GermanBluefox) Added description of icons and the possibility to show information directly on the card
- (@GermanBluefox) Added style property for action and control buttons
- (@UncleSamSwiss) Enabled incremental loading of devices
- (@UncleSamSwiss) Removed direct access to
DeviceManagement.handleXxx()methods (usehandlerand similar properties instead) - (@UncleSamSwiss) Added
identifierproperty toDeviceInfofor human-readable identifiers - (@UncleSamSwiss) Device refresh responses can no longer be a
booleanand'device'was renamed to'devices'. - (@UncleSamSwiss) Added
infoicon and possibility for actions to be a link (by providing aurlproperty instead of ahandlerfunction)
- (@GermanBluefox) BREAKING: Admin/GUI must have version 9 (or higher) of
dm-gui-components - (@GermanBluefox) Added types to update the status of a device directly from the state
- (@GermanBluefox) Added backend to GUI communication possibility
- (@GermanBluefox) Added
dm:deviceInfocommand - (@GermanBluefox) Added
dm:deviceStatuscommand
- (@GermanBluefox) Added
ignoreApplyDisabledflag - (@GermanBluefox) Added
updateicon
- (@GermanBluefox) Updated packages
- (@GermanBluefox) Added timeout property to actions
- (@GermanBluefox) Updated packages
- (@GermanBluefox) Added copyToClipboard dialog button
- (@GermanBluefox) Removed
headerTextColorto device info
- (@GermanBluefox) Added the connection type indication
- (@GermanBluefox) Added action ENABLE_DISABLE and
enabledstatus
- (@GermanBluefox) Added
disabledoptions for a device - (@GermanBluefox) Major release just because it is good enough. No breaking changes.
- (@GermanBluefox) Do not close handler for progress
- (@GermanBluefox) Export
BackEndCommandJsonFormOptionstype
- (@GermanBluefox) Added a max-width option for form
- (@GermanBluefox) Allowed grouping of devices
- (@GermanBluefox) Updated types
- (@GermanBluefox) Added configurable buttons for form
- (@GermanBluefox) used new ioBroker/eslint-config lib and changed prettifier settings
- (@GermanBluefox) updated JsonConfig types
- (bluefox) Migrated to eslint 9
- (bluefox) Added
statetype for JSON config
- (bluefox) Added qrCode type for JSON config
- (bluefox) packages updated
- (bluefox) Updated JSON config types
- (bluefox) packages updated
- (bluefox) enhanced type exports
- (bluefox) added confirmation and input text options
- (foxriver76) enhanced type exports
- (bluefox) corrected control error
- (bluefox) added channel info
- (bluefox) extended controls with unit and new control types
- (bluefox) added error codes
- (bluefox) added some fields to DeviceInfo interface
- (bluefox) added control possibilities
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