Fix hidden skin array buffer - #3481
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copybara-service[bot] merged 2 commits intoAug 25, 2026
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sylvesterkaczmarek
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August 15, 2026 20:12
SebasNorenaR
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Aug 25, 2026
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Fixes #3479.
mjr_renderuploads dynamic skin data to VBOs. When a skin is hidden, the resultingGL_ARRAY_BUFFERbinding can remain active.mjr_figureuses client-memory vertex arrays, so the stale VBO binding causes its pointers to be interpreted as buffer offsets and plotted lines can disappear.This change resets
GL_ARRAY_BUFFERbefore 2D rendering, ensuring client-array rendering starts from the expected OpenGL state.A regression test covers the hidden-skin →
mjr_figuresequence and verifies that the figure line is rendered.