Sync Ref to godotengine master.#1939
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dsnopek merged 1 commit intogodotengine:masterfrom Mar 3, 2026
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Thanks!
I diff'd the version in godot-cpp against the one in Godot, and it looks good to me :-)
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I deleted a few comments that aren't relelvant in godot-cpp, the rest is godotengine/master verbatim.
To make it work, I needed to flip the
Ref<->RefCounteddependency, such thatRefknowsRefCountedbut not vice versa. This matches the setup from upstream Godot.Should fix #1938