Initial commit for GatchaActionHandler#7
Conversation
Tom2096
commented
Mar 20, 2025
- register GatchaActionHandler in GmeController_Handlers.cpp
- currently returns a hard-coded unit with a hard-coded userUnitID
|
Hello, do you think you can refactor the code in preparation for #10? |
If all goes well with the testing I do tonight, all handlers and responses should have a template. This will effectively remove all handlers that were perceived as tedious work to reverse, and allow us to focus more on parsing their responses should an action crash the game. @arves100 Will this effect the packet generator's creation timeline? I breifly looked at the generator and it seems like an additional way to handle the request-response workflow between the game client and server. |