Skip to content

Improve vertex transformation system#492

Open
SquidDev wants to merge 2 commits intodan200:masterfrom
SquidDev-CC:feature/fun-turtle-rendering
Open

Improve vertex transformation system#492
SquidDev wants to merge 2 commits intodan200:masterfrom
SquidDev-CC:feature/fun-turtle-rendering

Conversation

@SquidDev
Copy link
Copy Markdown
Contributor

This migrates TurtleMultiModel's current vertex transformation system into something more powerful and "correct". Namely, it has the following improvements:

  • Handles all position formats (float, byte, etc...)
  • Correctly translates normals of quads
  • Reorders faces if the winding order is reversed

This also improves how particular turtles are rendered, as everyone needs some joy in their life.

This migrates TurtleMultiModel's current vertex transformation system
into something more powerful and "correct". Namely, it has the following
improvements:

 - Handles all position formats (float, byte, etc...)
 - Correctly translates normals of quads
 - Reorders faces if the winding order is reversed
Every other mod has some fun feature, so should we. And yes, this was
worth the 400 lines it took to implement.
@SquidDev SquidDev force-pushed the feature/fun-turtle-rendering branch from 35da605 to 82f49e9 Compare January 13, 2018 09:32
@thatcraniumguy
Copy link
Copy Markdown

Can one of the admins verify this patch?

ccserver pushed a commit to ccserver/ComputerCraft that referenced this pull request Sep 16, 2019
…fun-turtle-rendering

 Improve vertex transformation system
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants