Skip to content

iOS 27 glass: dark luminance curve, edge outline, gated fidelity row, motion references - #5888

Open
shai-almog wants to merge 4 commits into
masterfrom
ios27-dark-glass-curve
Open

shai-almog wants to merge 4 commits into
masterfrom
ios27-dark-glass-curve

Conversation

@shai-almog

Copy link
Copy Markdown
Collaborator

Items 2, 3 and 6 of the Xcode 27 migration as one change. Toolchain (CN1_XCODE_MAJOR), the ios.themeGeneration default and the 27.1 foldable CI are deliberately not here.

The dark glass curve (item 3)

iOS 27's dark Liquid Glass is not affine. After the best affine fit the residual is a parabola in backdrop luma. GlassRecipe gains a curve term, curve * 255 * (lum/255 - curveMid)^2, carried by dark chrome27 and pill27.

tile (device, iOS 27.0 sim) before after
Tabs dark 68.75% 73.45%
TabsGeom dark 87.73% 90.72%
mean (68 tiles) 92.83% 92.95%

The dark panel stays affine. Its curve took the offline fit from rms 3.59 to only 3.18, and on device it cost three tiles about 0.3 each, so it was measured and dropped. chrome27 is fitted but not device-verified: the suite's Toolbar tile paints no glass, and its score was byte-identical across the change. That's recorded in the javadoc.

The edge outline, and why it unblocks the gate (item 2)

The ios-27-metal baseline couldn't be recorded because GlassPanelGrey/GlassPanelRed in dark had no CN1 silhouette, and FidelityGate correctly refuses a one-sided empty. The cause turned out not to be the material. iOS 27 draws a thin dark line around the sides of its panel and pill glass, in both appearances, and iOS 26 does not. On the boundary pixel, each backdrop channel b becomes max(b - 76, 0.22 * b) to within a few levels, across grey, red, gradient and photo backdrops.

GlassRecipe.getOutline() carries it (panel27 0.95, pill27 0.55, measured). The optics draw it on the outermost pixel, weighted by the horizontal component of the edge normal. Both formerly empty tiles now match the native bounding box to 1–2 px and the corner radius to within 0.5 px.

Raising the specular rim instead was tried first and rejected. It overshot the rim on the other backdrops about 2:1 and cost every other dark panel tile 0.1–0.9.

Both terms are in every glass backend:

  • iOS offscreen (Java)
  • the iOS and MacPort live Metal CPU paths, including the patch-cache key
  • JavaSE
  • the JS bridge

verify-javascript-lens-parity.mjs pins them bit for bit: two material pins and three outline pins, with checksums from the iOS and JavaSE implementations. Zero curve and zero outline short-circuit, so every iOS 26 recipe renders as before.

With the baseline committed, fidelity-ios-metal-27 loses its continue-on-error, and the drift guard no longer allows it in the copy. A local run in CI mode (CN1SS_FAIL_ON_MISMATCH=1) passes: 68/68 at or above baseline, 4 morph groups validated.

Motion references (item 6)

goldens/ios-27-metal-anim:

  • Native tabs (tap-driven through the XCUITest driver, home-screen lead-in trimmed) and native switch recordings, from the iOS 27.0 simulator under Xcode 27.
  • The CN1 morph, rendered on that same simulator by freezing Tabs.setMorphTestState at each 60 fps timeline value, rather than in JavaSE as the iOS 26 set was.

The README explains each.

Expected CI follow-up

build-ios-metal-27 renders hellocodenameone with the iOS 27 theme, so its glass captures will move. Those goldens are reseeded from that leg's artifacts, after checking the diffs are glass-only.

🤖 Generated with Claude Code

… motion refs

iOS 27's dark Liquid Glass is not affine: after the best affine fit the
residual is a parabola in backdrop luma. GlassRecipe gains a luminance curve
term, curve * 255 * (lum/255 - curveMid)^2, carried by the dark chrome27 and
pill27 recipes. On device the pill tiles moved with it (Tabs dark 68.75% ->
73.45%, TabsGeom dark 87.73% -> 90.72%). The dark panel stays affine: its
curve improved the offline fit slightly but cost three tiles 0.3 on device.

iOS 27 also draws a thin dark outline around the sides of its panel and pill
glass, in both appearances, which iOS 26 does not. On the boundary pixel each
backdrop channel b becomes max(b - 76, 0.22 * b) to within a few levels across
grey, red, gradient and photo backdrops. That outline -- not the material --
is what makes the native dark panel visible over a flat grey, so without it
GlassPanelGrey/Red dark rendered no silhouette and the fidelity gate rightly
refused to baseline them. GlassRecipe.getOutline carries it; the optics draw
it on the outermost pixel, weighted by the horizontal component of the edge
normal. Both formerly empty tiles now match the native bounding box to 1-2px.

Both terms are implemented in every glass backend -- iOS offscreen (Java),
the iOS and MacPort live Metal CPU paths (including the patch-cache key),
JavaSE and the JavaScript bridge -- and pinned bit-for-bit across the Java and
JS implementations in verify-javascript-lens-parity.mjs. Zero curve and zero
outline short-circuit, so every iOS 26 recipe renders exactly as before.

The ios-27-metal fidelity baseline is recorded and fidelity-ios-metal-27 is
now a real gate (continue-on-error removed, drift guard updated). The
TabsMorph frame goldens are reseeded for the new pill material, and
goldens/ios-27-metal-anim holds the tap-driven native tab and switch motion
recordings plus the CN1 morph rendered on the iOS 27 simulator.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
@shai-almog

shai-almog commented Sep 23, 2026

Copy link
Copy Markdown
Collaborator Author

Compared 12 screenshots: 12 matched.
✅ JavaSE simulator integration screenshots matched stored baselines.

@github-actions

github-actions Bot commented Sep 23, 2026

Copy link
Copy Markdown
Contributor

Developer Guide build artifacts are available for download from this workflow run:

Developer Guide quality checks:

  • AsciiDoc linter: No issues found (report)
  • Vale: No alerts found (report)
  • Paragraph capitalization: No paragraph capitalization issues (report)
  • LanguageTool: No grammar matches (report)
  • Image references: No unused images detected (report)

@shai-almog

Copy link
Copy Markdown
Collaborator Author

@codex review

@chatgpt-codex-connector

chatgpt-codex-connector Bot commented Sep 23, 2026

Copy link
Copy Markdown

Codex Review Summary

This comment shows the latest Codex review activity on this pull request.

Review Status Commit Review trigger
📝 Code Review Completed 2026-09-23T07:31:52.898884Z afcf60d Manual request
ℹ️ About Codex in GitHub

Your team has set up Codex to review pull requests in this repo. Reviews are triggered when you

  • Open a pull request for review
  • Mark a draft as ready
  • Comment "@codex review" or "@codex security review".

Codex reacts with 👀 while any review is running, comments if it has suggestions, and reacts with 👍 once all reviews finish with no findings.

@shai-almog

shai-almog commented Sep 23, 2026

Copy link
Copy Markdown
Collaborator Author

Native fidelity (Android, Material 3)

54 pairs compared -- median 95.6%, worst 91.3% (FlatButton_pressed_dark), 25th pct 94.9%, mean 95.7%.

Distribution -- >=99%: 2 | 95-99%: 37 | 90-95%: 15 | <90%: 0

Component State Appearance Material Fidelity SSIM mean delta vs base Geometry
FlatButton pressed dark normal 91.3% 0.899 3.10 0.0 ok
Tabs normal light normal 92.3% 0.914 3.05 0.0 ok
Button pressed dark normal 92.6% 0.949 4.32 0.0 ok
FlatButton normal dark normal 93.2% 0.938 2.69 0.0 ok
Button disabled dark normal 93.3% 0.928 2.20 0.0 ok
Button pressed light normal 93.3% 0.952 3.68 0.0 ok
FlatButton normal light normal 93.7% 0.941 2.29 0.0 ok
FlatButton pressed light normal 93.8% 0.942 2.56 0.0 ok
FloatingActionButton pressed light normal 94.4% 0.927 2.82 0.0 OFF (h 0.88)
RadioButton normal dark normal 94.5% 0.963 2.19 0.0 ok
RadioButton normal light normal 94.7% 0.964 1.85 0.0 ok
CheckBox selected dark normal 94.7% 0.950 2.60 0.0 ok
RadioButton selected dark normal 94.8% 0.963 2.42 0.0 ok
CheckBox normal dark normal 94.9% 0.952 2.69 0.0 ok
Button normal dark normal 94.9% 0.949 3.16 0.0 ok
CheckBox normal light normal 95.0% 0.953 2.30 0.0 ok
Toolbar normal dark normal 95.1% 0.906 1.60 0.0 ok
RaisedButton pressed dark normal 95.2% 0.950 2.39 0.0 ok
CheckBox disabled dark normal 95.2% 0.954 1.47 0.0 ok
CheckBox disabled light normal 95.2% 0.956 1.34 0.0 ok
Tabs normal dark normal 95.2% 0.913 3.65 0.0 ok
RadioButton disabled dark normal 95.3% 0.963 1.18 0.0 ok
RadioButton selected light normal 95.3% 0.964 1.84 0.0 ok
CheckBox selected light normal 95.4% 0.952 2.06 0.0 ok
Switch selected light normal 95.4% 0.966 1.59 0.0 ok
Switch selected dark normal 95.5% 0.966 1.86 0.0 ok
RadioButton disabled light normal 95.5% 0.966 1.08 0.0 ok
Switch disabled dark normal 95.6% 0.961 0.85 0.0 ok
Dialog normal light normal 95.7% 0.930 2.30 0.0 ok
RaisedButton pressed light normal 95.8% 0.958 2.16 0.0 ok
Button normal light normal 95.8% 0.953 2.46 0.0 ok
Dialog normal dark normal 95.8% 0.932 2.30 0.0 ok
Switch normal light normal 96.0% 0.961 1.45 0.0 ok
FloatingActionButton normal light normal 96.1% 0.937 1.14 0.0 ok
FloatingActionButton pressed dark normal 96.2% 0.951 2.45 0.0 ok
Switch normal dark normal 96.2% 0.962 1.39 0.0 ok
TextField disabled dark normal 96.2% 0.965 0.76 0.0 ok
RaisedButton normal dark normal 96.4% 0.952 1.78 0.0 ok
Switch disabled light normal 96.4% 0.970 0.61 0.0 ok
Button disabled light normal 96.8% 0.960 1.06 0.0 ok
ProgressBar normal dark normal 96.9% 0.967 2.03 0.0 OFF (h 1.50)
RaisedButton disabled dark normal 97.0% 0.955 0.89 0.0 ok
FloatingActionButton normal dark normal 97.1% 0.952 1.43 0.0 ok
ProgressBar normal light normal 97.3% 0.974 1.53 0.0 OFF (h 1.50)
RaisedButton disabled light normal 97.3% 0.961 0.79 0.0 ok
TextField disabled light normal 97.3% 0.965 0.79 0.0 ok
RaisedButton normal light normal 97.3% 0.961 1.40 0.0 ok
TextField normal dark normal 97.6% 0.958 1.83 0.0 ok
TextField normal light normal 97.6% 0.958 1.63 0.0 ok
Slider normal dark normal 98.4% 0.990 0.87 0.0 ok
Toolbar normal light normal 98.7% 0.974 1.28 0.0 ok
Slider normal light normal 99.0% 0.991 0.47 0.0 ok
Slider disabled dark normal 99.6% 0.993 0.22 0.0 ok
Slider disabled light normal 99.6% 0.993 0.18 0.0 ok
Geometry vs native (bbox offset / size ratio / center offset / corner radius) -- gated separately from the visual score
Component State Appearance bbox dx,dy (px) w ratio h ratio center off (px) radius native->cn1 (px)
FloatingActionButton pressed light +0,+0 0.929 0.881 4.0 -
FloatingActionButton normal light +0,+0 0.946 0.912 2.9 -
Button pressed dark +0,+0 0.947 0.975 2.6 -
Button disabled dark +0,+0 0.947 0.975 2.6 -
Button pressed light +0,+0 0.947 0.975 2.6 -
Button normal dark +0,+0 0.947 0.975 2.6 -
RaisedButton pressed dark +0,+0 0.945 0.975 2.6 -
RaisedButton pressed light +0,+0 0.945 0.975 2.6 -
Button normal light +0,+0 0.947 0.975 2.6 -
RaisedButton normal dark +0,+0 0.945 0.975 2.6 -
Button disabled light +0,+0 0.947 0.975 2.6 -
RaisedButton disabled dark +0,+0 0.945 0.975 2.6 -
RaisedButton disabled light +0,+0 0.945 0.975 2.6 -
RaisedButton normal light +0,+0 0.945 0.975 2.6 -
RadioButton normal dark +1,+1 1.029 1.000 2.2 -
RadioButton normal light +1,+1 1.029 1.000 2.2 -
RadioButton selected dark +1,+1 1.029 1.000 2.2 -
RadioButton disabled dark +1,+1 1.029 1.000 2.2 -
RadioButton selected light +1,+1 1.029 1.000 2.2 -
Switch selected light +0,+0 1.080 1.063 2.2 -
RadioButton disabled light +1,+1 1.029 1.000 2.2 -
CheckBox selected dark +1,+1 1.013 1.000 1.8 -
CheckBox normal dark +1,+1 1.013 1.000 1.8 -
CheckBox normal light +1,+1 1.013 1.000 1.8 -
CheckBox disabled dark +1,+1 1.013 1.000 1.8 -
CheckBox disabled light +1,+1 1.013 1.000 1.8 -
CheckBox selected light +1,+1 1.013 1.000 1.8 -
Switch selected dark +0,+0 1.060 1.031 1.6 -
Switch disabled dark +0,-1 1.060 1.031 1.6 -
Dialog normal light +0,+0 1.007 0.982 1.6 -
Dialog normal dark +0,+0 1.007 0.982 1.6 -
Switch normal light +0,-1 1.060 1.031 1.6 -
Switch normal dark +0,-1 1.060 1.031 1.6 -
Switch disabled light +0,-1 1.060 1.031 1.6 -
FloatingActionButton pressed dark +0,+0 0.963 0.963 1.4 -
FloatingActionButton normal dark +0,+0 0.963 0.963 1.4 -
Toolbar normal light -1,+1 1.000 1.000 1.4 -
FlatButton pressed dark +0,+0 0.977 0.975 1.1 -
FlatButton normal dark +0,+0 0.977 0.975 1.1 -
FlatButton normal light +0,+0 0.977 0.975 1.1 -
FlatButton pressed light +0,+0 0.977 0.975 1.1 -
TextField normal dark +0,+0 1.015 1.036 1.1 -
TextField normal light +0,+0 1.015 1.036 1.1 -
Toolbar normal dark +0,+0 1.000 1.032 1.0 -
ProgressBar normal dark +0,+0 1.000 1.500 1.0 -
ProgressBar normal light +0,+0 1.000 1.500 1.0 -
TextField disabled dark +0,+0 1.015 1.018 0.7 -
TextField disabled light +0,+0 1.015 1.018 0.7 -
Tabs normal light +0,+1 1.000 0.984 0.5 -
Slider normal dark +1,+0 0.996 1.000 0.5 -
Slider normal light +1,+0 0.996 1.000 0.5 -
Tabs normal dark +0,+0 1.000 1.000 0.0 -
Slider disabled dark +0,+0 1.000 1.000 0.0 -
Slider disabled light +0,+0 1.000 1.000 0.0 -

Side-by-side comparisons (worst first)

  • FlatButton_pressed_dark -- 91.25% fidelity (SSIM 0.8985) (no change)

    native FlatButton_pressed_dark cn1 FlatButton_pressed_dark
    Left: native widget. Right: Codename One render.

  • Tabs_normal_light -- 92.28% fidelity (SSIM 0.9140) (no change)

    native Tabs_normal_light cn1 Tabs_normal_light
    Left: native widget. Right: Codename One render.

  • Button_pressed_dark -- 92.61% fidelity (SSIM 0.9485) (no change)

    native Button_pressed_dark cn1 Button_pressed_dark
    Left: native widget. Right: Codename One render.

  • FlatButton_normal_dark -- 93.24% fidelity (SSIM 0.9381) (no change)

    native FlatButton_normal_dark cn1 FlatButton_normal_dark
    Left: native widget. Right: Codename One render.

  • Button_disabled_dark -- 93.26% fidelity (SSIM 0.9278) (no change)

    native Button_disabled_dark cn1 Button_disabled_dark
    Left: native widget. Right: Codename One render.

  • Button_pressed_light -- 93.34% fidelity (SSIM 0.9521) (no change)

    native Button_pressed_light cn1 Button_pressed_light
    Left: native widget. Right: Codename One render.

  • FlatButton_normal_light -- 93.72% fidelity (SSIM 0.9410) (no change)

    native FlatButton_normal_light cn1 FlatButton_normal_light
    Left: native widget. Right: Codename One render.

  • FlatButton_pressed_light -- 93.77% fidelity (SSIM 0.9424) (no change)

    native FlatButton_pressed_light cn1 FlatButton_pressed_light
    Left: native widget. Right: Codename One render.

  • FloatingActionButton_pressed_light -- 94.44% fidelity (SSIM 0.9273) (no change)

    native FloatingActionButton_pressed_light cn1 FloatingActionButton_pressed_light
    Left: native widget. Right: Codename One render.

  • RadioButton_normal_dark -- 94.46% fidelity (SSIM 0.9630) (no change)

    native RadioButton_normal_dark cn1 RadioButton_normal_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_normal_light -- 94.69% fidelity (SSIM 0.9643) (no change)

    native RadioButton_normal_light cn1 RadioButton_normal_light
    Left: native widget. Right: Codename One render.

  • CheckBox_selected_dark -- 94.71% fidelity (SSIM 0.9502) (no change)

    native CheckBox_selected_dark cn1 CheckBox_selected_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_selected_dark -- 94.79% fidelity (SSIM 0.9630) (no change)

    native RadioButton_selected_dark cn1 RadioButton_selected_dark
    Left: native widget. Right: Codename One render.

  • CheckBox_normal_dark -- 94.93% fidelity (SSIM 0.9516) (no change)

    native CheckBox_normal_dark cn1 CheckBox_normal_dark
    Left: native widget. Right: Codename One render.

  • Button_normal_dark -- 94.94% fidelity (SSIM 0.9491) (no change)

    native Button_normal_dark cn1 Button_normal_dark
    Left: native widget. Right: Codename One render.

  • CheckBox_normal_light -- 95.03% fidelity (SSIM 0.9531) (no change)

    native CheckBox_normal_light cn1 CheckBox_normal_light
    Left: native widget. Right: Codename One render.

  • Toolbar_normal_dark -- 95.07% fidelity (SSIM 0.9059) (no change)

    native Toolbar_normal_dark cn1 Toolbar_normal_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_pressed_dark -- 95.19% fidelity (SSIM 0.9501) (no change)

    native RaisedButton_pressed_dark cn1 RaisedButton_pressed_dark
    Left: native widget. Right: Codename One render.

  • CheckBox_disabled_dark -- 95.20% fidelity (SSIM 0.9538) (no change)

    native CheckBox_disabled_dark cn1 CheckBox_disabled_dark
    Left: native widget. Right: Codename One render.

  • CheckBox_disabled_light -- 95.21% fidelity (SSIM 0.9562) (no change)

    native CheckBox_disabled_light cn1 CheckBox_disabled_light
    Left: native widget. Right: Codename One render.

  • Tabs_normal_dark -- 95.23% fidelity (SSIM 0.9125) (no change)

    native Tabs_normal_dark cn1 Tabs_normal_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_disabled_dark -- 95.29% fidelity (SSIM 0.9630) (no change)

    native RadioButton_disabled_dark cn1 RadioButton_disabled_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_selected_light -- 95.33% fidelity (SSIM 0.9642) (no change)

    native RadioButton_selected_light cn1 RadioButton_selected_light
    Left: native widget. Right: Codename One render.

  • CheckBox_selected_light -- 95.37% fidelity (SSIM 0.9524) (no change)

    native CheckBox_selected_light cn1 CheckBox_selected_light
    Left: native widget. Right: Codename One render.

  • Switch_selected_light -- 95.37% fidelity (SSIM 0.9658) (no change)

    native Switch_selected_light cn1 Switch_selected_light
    Left: native widget. Right: Codename One render.

  • Switch_selected_dark -- 95.45% fidelity (SSIM 0.9656) (no change)

    native Switch_selected_dark cn1 Switch_selected_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_disabled_light -- 95.46% fidelity (SSIM 0.9657) (no change)

    native RadioButton_disabled_light cn1 RadioButton_disabled_light
    Left: native widget. Right: Codename One render.

  • Switch_disabled_dark -- 95.57% fidelity (SSIM 0.9613) (no change)

    native Switch_disabled_dark cn1 Switch_disabled_dark
    Left: native widget. Right: Codename One render.

  • Dialog_normal_light -- 95.65% fidelity (SSIM 0.9300) (no change)

    native Dialog_normal_light cn1 Dialog_normal_light
    Left: native widget. Right: Codename One render.

  • RaisedButton_pressed_light -- 95.78% fidelity (SSIM 0.9578) (no change)

    native RaisedButton_pressed_light cn1 RaisedButton_pressed_light
    Left: native widget. Right: Codename One render.

  • Button_normal_light -- 95.79% fidelity (SSIM 0.9528) (no change)

    native Button_normal_light cn1 Button_normal_light
    Left: native widget. Right: Codename One render.

  • Dialog_normal_dark -- 95.79% fidelity (SSIM 0.9322) (no change)

    native Dialog_normal_dark cn1 Dialog_normal_dark
    Left: native widget. Right: Codename One render.

  • Switch_normal_light -- 95.97% fidelity (SSIM 0.9612) (no change)

    native Switch_normal_light cn1 Switch_normal_light
    Left: native widget. Right: Codename One render.

  • FloatingActionButton_normal_light -- 96.09% fidelity (SSIM 0.9367) (no change)

    native FloatingActionButton_normal_light cn1 FloatingActionButton_normal_light
    Left: native widget. Right: Codename One render.

  • FloatingActionButton_pressed_dark -- 96.16% fidelity (SSIM 0.9513) (no change)

    native FloatingActionButton_pressed_dark cn1 FloatingActionButton_pressed_dark
    Left: native widget. Right: Codename One render.

  • Switch_normal_dark -- 96.17% fidelity (SSIM 0.9616) (no change)

    native Switch_normal_dark cn1 Switch_normal_dark
    Left: native widget. Right: Codename One render.

  • TextField_disabled_dark -- 96.21% fidelity (SSIM 0.9648) (no change)

    native TextField_disabled_dark cn1 TextField_disabled_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_normal_dark -- 96.41% fidelity (SSIM 0.9516) (no change)

    native RaisedButton_normal_dark cn1 RaisedButton_normal_dark
    Left: native widget. Right: Codename One render.

  • Switch_disabled_light -- 96.43% fidelity (SSIM 0.9698) (no change)

    native Switch_disabled_light cn1 Switch_disabled_light
    Left: native widget. Right: Codename One render.

  • Button_disabled_light -- 96.80% fidelity (SSIM 0.9596) (no change)

    native Button_disabled_light cn1 Button_disabled_light
    Left: native widget. Right: Codename One render.

  • ProgressBar_normal_dark -- 96.91% fidelity (SSIM 0.9669) (no change)

    native ProgressBar_normal_dark cn1 ProgressBar_normal_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_disabled_dark -- 97.02% fidelity (SSIM 0.9549) (no change)

    native RaisedButton_disabled_dark cn1 RaisedButton_disabled_dark
    Left: native widget. Right: Codename One render.

  • FloatingActionButton_normal_dark -- 97.07% fidelity (SSIM 0.9521) (no change)

    native FloatingActionButton_normal_dark cn1 FloatingActionButton_normal_dark
    Left: native widget. Right: Codename One render.

  • ProgressBar_normal_light -- 97.26% fidelity (SSIM 0.9739) (no change)

    native ProgressBar_normal_light cn1 ProgressBar_normal_light
    Left: native widget. Right: Codename One render.

  • RaisedButton_disabled_light -- 97.26% fidelity (SSIM 0.9611) (no change)

    native RaisedButton_disabled_light cn1 RaisedButton_disabled_light
    Left: native widget. Right: Codename One render.

  • TextField_disabled_light -- 97.29% fidelity (SSIM 0.9649) (no change)

    native TextField_disabled_light cn1 TextField_disabled_light
    Left: native widget. Right: Codename One render.

  • RaisedButton_normal_light -- 97.32% fidelity (SSIM 0.9613) (no change)

    native RaisedButton_normal_light cn1 RaisedButton_normal_light
    Left: native widget. Right: Codename One render.

  • TextField_normal_dark -- 97.61% fidelity (SSIM 0.9583) (no change)

    native TextField_normal_dark cn1 TextField_normal_dark
    Left: native widget. Right: Codename One render.

  • TextField_normal_light -- 97.62% fidelity (SSIM 0.9582) (no change)

    native TextField_normal_light cn1 TextField_normal_light
    Left: native widget. Right: Codename One render.

  • Slider_normal_dark -- 98.39% fidelity (SSIM 0.9900) (no change)

    native Slider_normal_dark cn1 Slider_normal_dark
    Left: native widget. Right: Codename One render.

  • Toolbar_normal_light -- 98.69% fidelity (SSIM 0.9739) (no change)

    native Toolbar_normal_light cn1 Toolbar_normal_light
    Left: native widget. Right: Codename One render.

  • Slider_normal_light -- 98.95% fidelity (SSIM 0.9908) (no change)

    native Slider_normal_light cn1 Slider_normal_light
    Left: native widget. Right: Codename One render.

  • Slider_disabled_dark -- 99.56% fidelity (SSIM 0.9927) (no change)

    native Slider_disabled_dark cn1 Slider_disabled_dark
    Left: native widget. Right: Codename One render.

  • Slider_disabled_light -- 99.59% fidelity (SSIM 0.9932) (no change)

    native Slider_disabled_light cn1 Slider_disabled_light
    Left: native widget. Right: Codename One render.

@chatgpt-codex-connector

Copy link
Copy Markdown

Codex Review: Didn't find any major issues. 👍

Reviewed commit: afcf60d630

ℹ️ About Codex in GitHub

Your team has set up Codex to review pull requests in this repo. Reviews are triggered when you

  • Open a pull request for review
  • Mark a draft as ready
  • Comment "@codex review".

If Codex has suggestions, it will comment; otherwise it will react with 👍.

Codex can also answer questions or update the PR. Try commenting "@codex address that feedback".

@shai-almog

shai-almog commented Sep 23, 2026

Copy link
Copy Markdown
Collaborator Author

Compared 172 screenshots: 172 matched.
Native Windows port, REAL shipping pipeline: the hellocodenameone screenshot suite rendered by a binary CROSS-COMPILED on Linux (clang-cl + xwin, WebView2 linked) and RUN on a Windows x64 runner. Compared against the in-repo baseline in scripts/windows/screenshots.

Benchmark Results

Detailed Performance Metrics

Metric Duration
SIMD kernel backend SSE2 (x64) / NEON (arm64) native kernels
SIMD int-add (64K x300) java 64ms / native 4ms = 16.0x speedup
SIMD float-mul (64K x300) java 61ms / native 4ms = 15.2x speedup
SIMD kernel correctness PASS (native result == scalar reference)
Base64 native bridge unavailable (CN1 + SIMD + image benchmarks only)
Base64 payload size 8192 bytes
Base64 benchmark iterations 6000
Base64 SIMD byte path gated to scalar (CPU autovectorizes scalar; explicit SIMD not beneficial here)
Base64 CN1 encode 196.000 ms
Base64 CN1 decode 125.000 ms
Base64 SIMD encode 93.000 ms
Base64 encode ratio (SIMD/CN1) 0.474x (52.6% faster)
Base64 SIMD decode 92.000 ms
Base64 decode ratio (SIMD/CN1) 0.736x (26.4% faster)
Image encode benchmark iterations 100
Image createMask (SIMD off) 8.000 ms
Image createMask (SIMD on) 5.000 ms
Image createMask ratio (SIMD on/off) 0.625x (37.5% faster)
Image applyMask (SIMD off) 55.000 ms
Image applyMask (SIMD on) 33.000 ms
Image applyMask ratio (SIMD on/off) 0.600x (40.0% faster)
Image modifyAlpha (SIMD off) 61.000 ms
Image modifyAlpha (SIMD on) 33.000 ms
Image modifyAlpha ratio (SIMD on/off) 0.541x (45.9% faster)
Image modifyAlpha removeColor (SIMD off) 30.000 ms
Image modifyAlpha removeColor (SIMD on) 24.000 ms
Image modifyAlpha removeColor ratio (SIMD on/off) 0.800x (20.0% faster)

@shai-almog

shai-almog commented Sep 23, 2026

Copy link
Copy Markdown
Collaborator Author

Compared 172 screenshots: 172 matched.
Native Windows port (x64 / Intel-AMD): full hellocodenameone screenshot suite rendered offscreen with Direct2D/DirectWrite, plus the real benchmarks (base64 native/CN1/SIMD, image createMask/applyMask/modifyAlpha/PNG/JPEG, SSE2 SIMD kernels). Compared against the in-repo baseline in scripts/windows/screenshots.

Benchmark Results

Detailed Performance Metrics

Metric Duration
SIMD kernel backend SSE2 (x64) / NEON (arm64) native kernels
SIMD int-add (64K x300) java 45ms / native 4ms = 11.2x speedup
SIMD float-mul (64K x300) java 47ms / native 4ms = 11.7x speedup
SIMD kernel correctness PASS (native result == scalar reference)
Base64 native bridge unavailable (CN1 + SIMD + image benchmarks only)
Base64 payload size 8192 bytes
Base64 benchmark iterations 6000
Base64 SIMD byte path gated to scalar (CPU autovectorizes scalar; explicit SIMD not beneficial here)
Base64 CN1 encode 145.000 ms
Base64 CN1 decode 99.000 ms
Base64 SIMD encode 78.000 ms
Base64 encode ratio (SIMD/CN1) 0.538x (46.2% faster)
Base64 SIMD decode 73.000 ms
Base64 decode ratio (SIMD/CN1) 0.737x (26.3% faster)
Image encode benchmark iterations 100
Image createMask (SIMD off) 8.000 ms
Image createMask (SIMD on) 4.000 ms
Image createMask ratio (SIMD on/off) 0.500x (50.0% faster)
Image applyMask (SIMD off) 42.000 ms
Image applyMask (SIMD on) 36.000 ms
Image applyMask ratio (SIMD on/off) 0.857x (14.3% faster)
Image modifyAlpha (SIMD off) 55.000 ms
Image modifyAlpha (SIMD on) 25.000 ms
Image modifyAlpha ratio (SIMD on/off) 0.455x (54.5% faster)
Image modifyAlpha removeColor (SIMD off) 24.000 ms
Image modifyAlpha removeColor (SIMD on) 60.000 ms
Image modifyAlpha removeColor ratio (SIMD on/off) 2.500x (150.0% slower)

@shai-almog

shai-almog commented Sep 23, 2026

Copy link
Copy Markdown
Collaborator Author

Compared 157 screenshots: 157 matched.

Native Android coverage

  • 📊 Line coverage: 9.37% (9331/99611 lines covered) [HTML preview] (artifact android-coverage-report, jacocoAndroidReport/html/index.html)
    • Other counters: instruction 9.10% (47834/525841), branch 3.60% (1794/49819), complexity 3.58% (1899/53096), method 5.52% (1542/27918), class 11.04% (413/3742)
    • Lowest covered classes
      • kotlin.collections.kotlin.collections.ArraysKt___ArraysKt – 0.00% (0/6367 lines covered)
      • kotlin.collections.unsigned.kotlin.collections.unsigned.UArraysKt___UArraysKt – 0.00% (0/2384 lines covered)
      • org.jacoco.agent.rt.internal_0e20598.asm.org.jacoco.agent.rt.internal_0e20598.asm.ClassReader – 0.00% (0/1524 lines covered)
      • kotlin.collections.kotlin.collections.CollectionsKt___CollectionsKt – 0.00% (0/1187 lines covered)
      • org.jacoco.agent.rt.internal_0e20598.asm.org.jacoco.agent.rt.internal_0e20598.asm.MethodWriter – 0.00% (0/922 lines covered)
      • kotlin.sequences.kotlin.sequences.SequencesKt___SequencesKt – 0.00% (0/736 lines covered)
      • com.google.common.cache.com.google.common.cache.LocalCache$Segment – 0.00% (0/726 lines covered)
      • okio.okio.Buffer – 0.00% (0/687 lines covered)
      • kotlin.text.kotlin.text.StringsKt___StringsKt – 0.00% (0/625 lines covered)
      • org.jacoco.agent.rt.internal_0e20598.asm.org.jacoco.agent.rt.internal_0e20598.asm.Frame – 0.00% (0/570 lines covered)

✅ Native Android screenshot tests passed.

Native Android coverage

  • 📊 Line coverage: 9.37% (9331/99611 lines covered) [HTML preview] (artifact android-coverage-report, jacocoAndroidReport/html/index.html)
    • Other counters: instruction 9.10% (47834/525841), branch 3.60% (1794/49819), complexity 3.58% (1899/53096), method 5.52% (1542/27918), class 11.04% (413/3742)
    • Lowest covered classes
      • kotlin.collections.kotlin.collections.ArraysKt___ArraysKt – 0.00% (0/6367 lines covered)
      • kotlin.collections.unsigned.kotlin.collections.unsigned.UArraysKt___UArraysKt – 0.00% (0/2384 lines covered)
      • org.jacoco.agent.rt.internal_0e20598.asm.org.jacoco.agent.rt.internal_0e20598.asm.ClassReader – 0.00% (0/1524 lines covered)
      • kotlin.collections.kotlin.collections.CollectionsKt___CollectionsKt – 0.00% (0/1187 lines covered)
      • org.jacoco.agent.rt.internal_0e20598.asm.org.jacoco.agent.rt.internal_0e20598.asm.MethodWriter – 0.00% (0/922 lines covered)
      • kotlin.sequences.kotlin.sequences.SequencesKt___SequencesKt – 0.00% (0/736 lines covered)
      • com.google.common.cache.com.google.common.cache.LocalCache$Segment – 0.00% (0/726 lines covered)
      • okio.okio.Buffer – 0.00% (0/687 lines covered)
      • kotlin.text.kotlin.text.StringsKt___StringsKt – 0.00% (0/625 lines covered)
      • org.jacoco.agent.rt.internal_0e20598.asm.org.jacoco.agent.rt.internal_0e20598.asm.Frame – 0.00% (0/570 lines covered)

Benchmark Results

Detailed Performance Metrics

Metric Duration
SIMD kernel backend scalar fallback (no native SIMD)
SIMD int-add (64K x300) java 213ms / native 232ms = 0.9x speedup
SIMD float-mul (64K x300) java 122ms / native 79ms = 1.5x speedup
SIMD kernel correctness PASS (native result == scalar reference)
Base64 payload size 8192 bytes
Base64 benchmark iterations 6000
Base64 SIMD byte path gated to scalar (CPU autovectorizes scalar; explicit SIMD not beneficial here)
Base64 CN1 encode 80.000 ms
Base64 CN1 decode 87.000 ms
Base64 native encode 356.000 ms
Base64 encode ratio (CN1/native) 0.225x (77.5% faster)
Base64 native decode 285.000 ms
Base64 decode ratio (CN1/native) 0.305x (69.5% faster)
Image encode benchmark status skipped (SIMD unsupported)

@github-actions

Copy link
Copy Markdown
Contributor

Cloudflare Preview

@github-actions

github-actions Bot commented Sep 23, 2026

Copy link
Copy Markdown
Contributor

✅ Continuous Quality Report

Test & Coverage

Static Analysis

  • SpotBugs [Report archive]
    • ByteCodeTranslator: 0 findings (no issues)
    • android: 0 findings (no issues)
    • build-hint-catalog: 0 findings (no issues)
    • build-hint-tools: 0 findings (no issues)
    • codenameone-maven-plugin: 0 findings (no issues)
    • core-unittests: 0 findings (no issues)
    • ios: 0 findings (no issues)
  • PMD: 0 findings (no issues) [Report archive]
  • Checkstyle: 0 findings (no issues) [Report archive]

Generated automatically by the PR CI workflow.

@shai-almog

shai-almog commented Sep 23, 2026

Copy link
Copy Markdown
Collaborator Author

Compared 172 screenshots: 172 matched.
Native Linux port (x64), GTK3/Cairo/Pango, ParparVM bytecode-to-C (no JVM): the hellocodenameone screenshot suite rendered by a native ELF built + run on the GitHub x64 runner. Baseline: scripts/linux/screenshots.

@shai-almog

shai-almog commented Sep 23, 2026

Copy link
Copy Markdown
Collaborator Author

Compared 172 screenshots: 172 matched.
Native Linux port (arm64), GTK3/Cairo/Pango, ParparVM bytecode-to-C (no JVM): the hellocodenameone screenshot suite rendered by a native ELF built + run on the GitHub arm64 runner. Baseline: scripts/linux/screenshots-arm.

@shai-almog

shai-almog commented Sep 23, 2026

Copy link
Copy Markdown
Collaborator Author

Native fidelity (ios-27-metal)

68 pairs compared -- median 94.6%, worst 73.5% (Tabs_normal_dark), 25th pct 91.6%, mean 93.0%.

Distribution -- >=99%: 0 | 95-99%: 31 | 90-95%: 24 | <90%: 13

Component State Appearance Material Fidelity SSIM mean delta vs base Geometry
Tabs normal dark glass 73.5% 0.857 24.96 0.0 ok
Toolbar normal dark glass 74.5% 0.930 7.16 0.0 ok
Button normal dark glass 79.3% 0.938 7.66 0.0 OFF (off 11px)
Button disabled dark glass 79.6% 0.942 7.41 0.0 OFF (off 11px)
RaisedButton disabled dark glass 81.2% 0.954 6.32 0.0 ok
Tabs normal light glass 81.7% 0.876 13.58 0.0 ok
Button pressed dark glass 86.3% 0.948 5.27 0.0 OFF (off 11px)
TextField normal light normal 86.5% 0.950 3.38 0.0 ok
Toolbar normal light glass 86.9% 0.949 3.85 0.0 ok
TabsGeom normal light normal 89.4% 0.867 21.24 0.0 ok
TextField disabled light normal 89.4% 0.954 2.56 0.0 ok
Button normal light glass 89.5% 0.959 4.54 0.0 OFF (off 11px)
Button pressed light glass 89.5% 0.959 4.33 0.0 OFF (off 11px)
Spinner normal dark normal 90.7% 0.880 3.47 0.0 ok
TabsGeom normal dark normal 90.7% 0.882 17.83 0.0 ok
FlatButton normal dark glass 90.9% 0.981 2.38 0.0 ok
Button disabled light glass 91.6% 0.962 3.21 0.0 OFF (off 11px)
Spinner normal light normal 91.6% 0.910 4.20 0.0 ok
CheckBox normal light normal 91.7% 0.994 0.72 0.0 ok
RadioButton normal light normal 91.7% 0.994 0.72 0.0 ok
Slider disabled dark normal 92.1% 0.943 2.45 0.0 ok
Switch selected light normal 92.1% 0.981 1.47 0.0 ok
CheckBox disabled light normal 92.3% 0.995 0.52 0.0 ok
RadioButton disabled light normal 92.3% 0.995 0.52 0.0 ok
FlatButton pressed dark glass 92.4% 0.982 1.37 0.0 ok
RaisedButton disabled light glass 92.4% 0.960 2.43 0.0 ok
Slider normal dark normal 92.5% 0.944 2.63 0.0 ok
FlatButton pressed light glass 93.3% 0.981 1.90 0.0 ok
FlatButton normal light glass 93.9% 0.981 1.88 0.0 ok
Slider disabled light normal 94.0% 0.963 1.75 0.0 OFF (h 4.50)
RaisedButton pressed dark glass 94.1% 0.966 2.29 0.0 ok
RaisedButton normal dark glass 94.1% 0.966 2.32 0.0 ok
RadioButton selected light normal 94.3% 0.990 0.95 0.0 ok
RaisedButton pressed light glass 94.5% 0.963 2.16 0.0 ok
GlassPanelPhoto normal dark glass 94.6% 0.951 13.16 0.0 ok
RaisedButton normal light glass 94.6% 0.963 2.17 0.0 ok
GlassPanelPhoto normal light glass 94.7% 0.951 11.57 0.0 ok
Slider normal light normal 95.1% 0.959 1.56 0.0 ok
CheckBox disabled dark normal 95.4% 0.992 0.25 0.0 ok
RadioButton disabled dark normal 95.4% 0.992 0.25 0.0 ok
Switch normal light normal 95.5% 0.986 0.70 0.0 ok
CheckBox selected light normal 95.8% 0.995 0.65 0.0 ok
CheckBox normal dark normal 95.8% 0.992 0.39 0.0 ok
RadioButton normal dark normal 95.8% 0.992 0.39 0.0 ok
Switch selected dark normal 95.9% 0.985 1.02 0.0 ok
TextField normal dark normal 96.0% 0.937 4.53 0.0 ok
RadioButton selected dark normal 96.1% 0.989 0.67 0.0 ok
TabOne normal light normal 96.2% 0.954 7.98 0.0 ok
Switch disabled light normal 96.4% 0.990 0.53 0.0 ok
TextField disabled dark normal 96.4% 0.940 3.39 0.0 ok
Switch normal dark normal 96.8% 0.986 0.82 0.0 ok
GlassIcon normal dark normal 97.2% 0.955 3.32 0.0 ok
GlassText normal dark normal 97.2% 0.955 3.30 0.0 ok
GlassPanelGrey normal dark normal 97.4% 0.959 3.41 0.0 ok
ProgressBar normal dark normal 97.5% 0.997 0.60 0.0 ok
TabOne normal dark normal 97.5% 0.960 2.67 0.0 ok
ProgressBar normal light normal 97.6% 0.999 0.61 0.0 ok
GlassPanelRed normal dark normal 97.7% 0.980 6.75 0.0 ok
CheckBox selected dark normal 97.9% 0.995 0.37 0.0 ok
Dialog normal dark normal 97.9% 0.961 1.38 0.0 ok
GlassPanelGrad normal dark normal 97.9% 0.975 4.86 0.0 ok
Dialog normal light normal 98.0% 0.963 1.42 0.0 ok
Switch disabled dark normal 98.0% 0.987 0.41 0.0 ok
GlassIcon normal light normal 98.2% 0.975 3.65 0.0 ok
GlassText normal light normal 98.3% 0.977 3.61 0.0 ok
GlassPanelGrad normal light normal 98.4% 0.988 5.52 0.0 ok
GlassPanelGrey normal light normal 98.7% 0.987 3.64 0.0 ok
GlassPanelRed normal light normal 98.8% 0.990 4.14 0.0 ok
Geometry vs native (bbox offset / size ratio / center offset / corner radius) -- gated separately from the visual score
Component State Appearance bbox dx,dy (px) w ratio h ratio center off (px) radius native->cn1 (px)
Button normal dark +0,-6 1.094 1.067 10.9 90.5 -> 45.2
Button disabled dark +0,-6 1.094 1.067 10.9 92.0 -> 45.2
Button pressed dark +0,-6 1.094 1.080 10.8 79.4 -> 45.3
Button normal light +0,+0 1.094 1.000 10.5 45.7 -> 45.3
Button pressed light +0,+0 1.094 1.000 10.5 87.5 -> 45.4
Button disabled light +0,+0 1.094 1.000 10.5 49.1 -> 45.3
GlassIcon normal dark +1,+8 0.998 0.976 5.5 102.3 -> 102.4
GlassText normal dark +1,+8 0.998 0.976 5.5 102.3 -> 102.4
TabOne normal dark +0,+0 0.993 0.942 5.1 95.2 -> 76.2
TabOne normal light +0,+0 0.993 0.948 4.6 80.9 -> 77.3
Toolbar normal dark +6,-3 0.983 1.009 3.5 90.3 -> 55.5
Toolbar normal light +6,+7 0.984 0.926 3.2 70.9 -> 56.1
RaisedButton disabled dark +0,-6 1.009 1.079 2.7 89.6 -> 46.1
Switch selected light +0,+0 1.028 1.026 2.7 -
Slider disabled light +0,-29 1.000 4.500 2.5 -
Switch normal light +0,+0 1.023 1.013 2.1 -
Switch disabled light +0,+0 1.023 1.013 2.1 -
Switch normal dark +0,+0 1.023 1.013 2.1 -
Switch disabled dark +0,+0 1.023 1.013 2.1 -
Spinner normal light +11,-8 0.978 1.052 1.6 -
RaisedButton disabled light +0,+0 1.014 1.011 1.6 71.9 -> 96.6
FlatButton normal light +0,+0 0.980 1.011 1.6 86.2 -> 51.8
Switch selected dark +0,+0 1.017 1.013 1.6 -
Spinner normal dark +12,-8 0.977 1.052 1.5 -
CheckBox normal light +0,+0 0.977 0.977 1.4 -
RadioButton normal light +0,+0 0.977 0.977 1.4 -
RadioButton selected light +0,+0 0.977 0.977 1.4 -
CheckBox selected light +0,+0 0.977 0.977 1.4 -
CheckBox normal dark +0,+0 0.977 0.977 1.4 -
RadioButton normal dark +0,+0 0.977 0.977 1.4 -
RadioButton selected dark +0,+0 0.977 0.977 1.4 -
CheckBox selected dark +0,+0 0.977 0.977 1.4 -
Tabs normal dark +12,+0 0.968 1.012 1.1 92.9 -> 80.4
TabsGeom normal light +11,+0 0.970 1.012 1.1 79.8 -> 80.9
FlatButton pressed light +1,+0 0.973 1.011 1.1 94.6 -> 65.6
RaisedButton pressed dark +0,+0 1.009 1.011 1.1 44.6 -> 44.3
RaisedButton normal dark +0,+0 1.009 1.011 1.1 44.5 -> 44.3
CheckBox disabled dark +1,+0 0.966 0.977 1.1 -
RadioButton disabled dark +1,+0 0.966 0.977 1.1 -
Tabs normal light +12,+0 0.969 1.012 1.0 85.9 -> 81.4
RaisedButton pressed light +0,+0 1.009 1.000 1.0 43.3 -> 44.3
RaisedButton normal light +0,+0 1.009 1.000 1.0 43.3 -> 44.1
TabsGeom normal dark +11,+0 0.970 1.006 0.7 98.6 -> 79.9
FlatButton normal dark +4,+0 0.952 1.011 0.7 86.1 -> 95.7
FlatButton pressed dark +4,+0 0.952 1.011 0.7 94.7 -> 97.9
GlassPanelPhoto normal light +1,+1 0.997 0.995 0.7 35.1 -> 33.5
GlassPanelGrey normal light +1,+1 0.997 0.995 0.7 30.0 -> 27.4
Slider disabled dark +0,-1 1.000 1.015 0.5 -
CheckBox disabled light +1,+0 0.977 0.988 0.5 -
RadioButton disabled light +1,+0 0.977 0.988 0.5 -
Slider normal light +0,+1 1.000 0.964 0.5 -
GlassPanelGrey normal dark +1,+2 0.998 0.986 0.5 101.8 -> 102.4
ProgressBar normal dark +0,+0 1.000 0.900 0.5 -
ProgressBar normal light +0,+0 1.000 0.900 0.5 -
GlassPanelGrad normal dark +1,+0 0.998 0.995 0.5 102.0 -> 102.1
GlassIcon normal light +1,+0 0.998 1.005 0.5 91.7 -> 92.8
GlassText normal light +1,+0 0.998 1.005 0.5 91.7 -> 92.8
GlassPanelGrad normal light +1,+0 0.998 1.005 0.5 24.3 -> 26.8
GlassPanelRed normal light +1,+0 0.998 1.005 0.5 24.4 -> 25.7
TextField normal light +0,+0 1.000 1.000 0.0 13.4 -> 40.0
TextField disabled light +0,+0 1.000 1.000 0.0 13.9 -> 40.4
Slider normal dark +0,+0 1.000 1.000 0.0 -
GlassPanelPhoto normal dark +2,+1 0.996 0.991 0.0 67.3 -> 67.5
TextField normal dark +0,+0 1.000 1.000 0.0 6.4 -> 15.1
TextField disabled dark +0,+0 1.000 1.000 0.0 6.4 -> 15.9
GlassPanelRed normal dark +1,-2 0.998 1.020 0.0 102.2 -> 102.5
Dialog normal dark +0,+0 1.000 1.000 0.0 -
Dialog normal light +0,+0 1.000 1.000 0.0 -

Side-by-side comparisons (worst first)

  • Tabs_normal_dark -- 73.45% fidelity (SSIM 0.8569) (no change)

    native Tabs_normal_dark cn1 Tabs_normal_dark
    Left: native widget. Right: Codename One render.

  • Toolbar_normal_dark -- 74.49% fidelity (SSIM 0.9295) (no change)

    native Toolbar_normal_dark cn1 Toolbar_normal_dark
    Left: native widget. Right: Codename One render.

  • Button_normal_dark -- 79.28% fidelity (SSIM 0.9380) (no change)

    native Button_normal_dark cn1 Button_normal_dark
    Left: native widget. Right: Codename One render.

  • Button_disabled_dark -- 79.63% fidelity (SSIM 0.9423) (no change)

    native Button_disabled_dark cn1 Button_disabled_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_disabled_dark -- 81.15% fidelity (SSIM 0.9544) (no change)

    native RaisedButton_disabled_dark cn1 RaisedButton_disabled_dark
    Left: native widget. Right: Codename One render.

  • Tabs_normal_light -- 81.70% fidelity (SSIM 0.8756) (no change)

    native Tabs_normal_light cn1 Tabs_normal_light
    Left: native widget. Right: Codename One render.

  • Button_pressed_dark -- 86.28% fidelity (SSIM 0.9483) (no change)

    native Button_pressed_dark cn1 Button_pressed_dark
    Left: native widget. Right: Codename One render.

  • TextField_normal_light -- 86.49% fidelity (SSIM 0.9502) (no change)

    native TextField_normal_light cn1 TextField_normal_light
    Left: native widget. Right: Codename One render.

  • Toolbar_normal_light -- 86.94% fidelity (SSIM 0.9488) (no change)

    native Toolbar_normal_light cn1 Toolbar_normal_light
    Left: native widget. Right: Codename One render.

  • TabsGeom_normal_light -- 89.35% fidelity (SSIM 0.8670) (no change)

    native TabsGeom_normal_light cn1 TabsGeom_normal_light
    Left: native widget. Right: Codename One render.

  • TextField_disabled_light -- 89.39% fidelity (SSIM 0.9540) (no change)

    native TextField_disabled_light cn1 TextField_disabled_light
    Left: native widget. Right: Codename One render.

  • Button_normal_light -- 89.45% fidelity (SSIM 0.9588) (no change)

    native Button_normal_light cn1 Button_normal_light
    Left: native widget. Right: Codename One render.

  • Button_pressed_light -- 89.45% fidelity (SSIM 0.9588) (no change)

    native Button_pressed_light cn1 Button_pressed_light
    Left: native widget. Right: Codename One render.

  • Spinner_normal_dark -- 90.72% fidelity (SSIM 0.8800) (no change)

    native Spinner_normal_dark cn1 Spinner_normal_dark
    Left: native widget. Right: Codename One render.

  • TabsGeom_normal_dark -- 90.72% fidelity (SSIM 0.8821) (no change)

    native TabsGeom_normal_dark cn1 TabsGeom_normal_dark
    Left: native widget. Right: Codename One render.

  • FlatButton_normal_dark -- 90.88% fidelity (SSIM 0.9805) (no change)

    native FlatButton_normal_dark cn1 FlatButton_normal_dark
    Left: native widget. Right: Codename One render.

  • Button_disabled_light -- 91.57% fidelity (SSIM 0.9621) (no change)

    native Button_disabled_light cn1 Button_disabled_light
    Left: native widget. Right: Codename One render.

  • Spinner_normal_light -- 91.58% fidelity (SSIM 0.9097) (no change)

    native Spinner_normal_light cn1 Spinner_normal_light
    Left: native widget. Right: Codename One render.

  • CheckBox_normal_light -- 91.66% fidelity (SSIM 0.9935) (no change)

    native CheckBox_normal_light cn1 CheckBox_normal_light
    Left: native widget. Right: Codename One render.

  • RadioButton_normal_light -- 91.66% fidelity (SSIM 0.9935) (no change)

    native RadioButton_normal_light cn1 RadioButton_normal_light
    Left: native widget. Right: Codename One render.

  • Slider_disabled_dark -- 92.13% fidelity (SSIM 0.9434) (no change)

    native Slider_disabled_dark cn1 Slider_disabled_dark
    Left: native widget. Right: Codename One render.

  • Switch_selected_light -- 92.13% fidelity (SSIM 0.9806) (no change)

    native Switch_selected_light cn1 Switch_selected_light
    Left: native widget. Right: Codename One render.

  • CheckBox_disabled_light -- 92.31% fidelity (SSIM 0.9948) (no change)

    native CheckBox_disabled_light cn1 CheckBox_disabled_light
    Left: native widget. Right: Codename One render.

  • RadioButton_disabled_light -- 92.31% fidelity (SSIM 0.9948) (no change)

    native RadioButton_disabled_light cn1 RadioButton_disabled_light
    Left: native widget. Right: Codename One render.

  • FlatButton_pressed_dark -- 92.38% fidelity (SSIM 0.9821) (no change)

    native FlatButton_pressed_dark cn1 FlatButton_pressed_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_disabled_light -- 92.40% fidelity (SSIM 0.9596) (no change)

    native RaisedButton_disabled_light cn1 RaisedButton_disabled_light
    Left: native widget. Right: Codename One render.

  • Slider_normal_dark -- 92.52% fidelity (SSIM 0.9441) (no change)

    native Slider_normal_dark cn1 Slider_normal_dark
    Left: native widget. Right: Codename One render.

  • FlatButton_pressed_light -- 93.29% fidelity (SSIM 0.9811) (no change)

    native FlatButton_pressed_light cn1 FlatButton_pressed_light
    Left: native widget. Right: Codename One render.

  • FlatButton_normal_light -- 93.91% fidelity (SSIM 0.9811) (no change)

    native FlatButton_normal_light cn1 FlatButton_normal_light
    Left: native widget. Right: Codename One render.

  • Slider_disabled_light -- 93.96% fidelity (SSIM 0.9625) (no change)

    native Slider_disabled_light cn1 Slider_disabled_light
    Left: native widget. Right: Codename One render.

  • RaisedButton_pressed_dark -- 94.08% fidelity (SSIM 0.9659) (no change)

    native RaisedButton_pressed_dark cn1 RaisedButton_pressed_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_normal_dark -- 94.13% fidelity (SSIM 0.9660) (no change)

    native RaisedButton_normal_dark cn1 RaisedButton_normal_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_selected_light -- 94.26% fidelity (SSIM 0.9903) (no change)

    native RadioButton_selected_light cn1 RadioButton_selected_light
    Left: native widget. Right: Codename One render.

  • RaisedButton_pressed_light -- 94.53% fidelity (SSIM 0.9633) (no change)

    native RaisedButton_pressed_light cn1 RaisedButton_pressed_light
    Left: native widget. Right: Codename One render.

  • GlassPanelPhoto_normal_dark -- 94.60% fidelity (SSIM 0.9505) (no change)

    native GlassPanelPhoto_normal_dark cn1 GlassPanelPhoto_normal_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_normal_light -- 94.64% fidelity (SSIM 0.9632) (no change)

    native RaisedButton_normal_light cn1 RaisedButton_normal_light
    Left: native widget. Right: Codename One render.

  • GlassPanelPhoto_normal_light -- 94.66% fidelity (SSIM 0.9507) (no change)

    native GlassPanelPhoto_normal_light cn1 GlassPanelPhoto_normal_light
    Left: native widget. Right: Codename One render.

  • Slider_normal_light -- 95.09% fidelity (SSIM 0.9588) (no change)

    native Slider_normal_light cn1 Slider_normal_light
    Left: native widget. Right: Codename One render.

  • CheckBox_disabled_dark -- 95.41% fidelity (SSIM 0.9924) (no change)

    native CheckBox_disabled_dark cn1 CheckBox_disabled_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_disabled_dark -- 95.41% fidelity (SSIM 0.9924) (no change)

    native RadioButton_disabled_dark cn1 RadioButton_disabled_dark
    Left: native widget. Right: Codename One render.

  • Switch_normal_light -- 95.51% fidelity (SSIM 0.9863) (no change)

    native Switch_normal_light cn1 Switch_normal_light
    Left: native widget. Right: Codename One render.

  • CheckBox_selected_light -- 95.80% fidelity (SSIM 0.9951) (no change)

    native CheckBox_selected_light cn1 CheckBox_selected_light
    Left: native widget. Right: Codename One render.

  • CheckBox_normal_dark -- 95.84% fidelity (SSIM 0.9922) (no change)

    native CheckBox_normal_dark cn1 CheckBox_normal_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_normal_dark -- 95.84% fidelity (SSIM 0.9922) (no change)

    native RadioButton_normal_dark cn1 RadioButton_normal_dark
    Left: native widget. Right: Codename One render.

  • Switch_selected_dark -- 95.90% fidelity (SSIM 0.9850) (no change)

    native Switch_selected_dark cn1 Switch_selected_dark
    Left: native widget. Right: Codename One render.

  • TextField_normal_dark -- 96.00% fidelity (SSIM 0.9370) (no change)

    native TextField_normal_dark cn1 TextField_normal_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_selected_dark -- 96.13% fidelity (SSIM 0.9894) (no change)

    native RadioButton_selected_dark cn1 RadioButton_selected_dark
    Left: native widget. Right: Codename One render.

  • TabOne_normal_light -- 96.19% fidelity (SSIM 0.9541) (no change)

    native TabOne_normal_light cn1 TabOne_normal_light
    Left: native widget. Right: Codename One render.

  • Switch_disabled_light -- 96.35% fidelity (SSIM 0.9896) (no change)

    native Switch_disabled_light cn1 Switch_disabled_light
    Left: native widget. Right: Codename One render.

  • TextField_disabled_dark -- 96.35% fidelity (SSIM 0.9395) (no change)

    native TextField_disabled_dark cn1 TextField_disabled_dark
    Left: native widget. Right: Codename One render.

  • Switch_normal_dark -- 96.80% fidelity (SSIM 0.9855) (no change)

    native Switch_normal_dark cn1 Switch_normal_dark
    Left: native widget. Right: Codename One render.

  • GlassIcon_normal_dark -- 97.18% fidelity (SSIM 0.9547) (no change)

    native GlassIcon_normal_dark cn1 GlassIcon_normal_dark
    Left: native widget. Right: Codename One render.

  • GlassText_normal_dark -- 97.21% fidelity (SSIM 0.9553) (no change)

    native GlassText_normal_dark cn1 GlassText_normal_dark
    Left: native widget. Right: Codename One render.

  • GlassPanelGrey_normal_dark -- 97.35% fidelity (SSIM 0.9588) (no change)

    native GlassPanelGrey_normal_dark cn1 GlassPanelGrey_normal_dark
    Left: native widget. Right: Codename One render.

  • ProgressBar_normal_dark -- 97.47% fidelity (SSIM 0.9973) (no change)

    native ProgressBar_normal_dark cn1 ProgressBar_normal_dark
    Left: native widget. Right: Codename One render.

  • TabOne_normal_dark -- 97.51% fidelity (SSIM 0.9604) (no change)

    native TabOne_normal_dark cn1 TabOne_normal_dark
    Left: native widget. Right: Codename One render.

  • ProgressBar_normal_light -- 97.60% fidelity (SSIM 0.9989) (no change)

    native ProgressBar_normal_light cn1 ProgressBar_normal_light
    Left: native widget. Right: Codename One render.

  • GlassPanelRed_normal_dark -- 97.73% fidelity (SSIM 0.9795) (no change)

    native GlassPanelRed_normal_dark cn1 GlassPanelRed_normal_dark
    Left: native widget. Right: Codename One render.

  • CheckBox_selected_dark -- 97.85% fidelity (SSIM 0.9945) (no change)

    native CheckBox_selected_dark cn1 CheckBox_selected_dark
    Left: native widget. Right: Codename One render.

  • Dialog_normal_dark -- 97.86% fidelity (SSIM 0.9614) (no change)

    native Dialog_normal_dark cn1 Dialog_normal_dark
    Left: native widget. Right: Codename One render.

  • GlassPanelGrad_normal_dark -- 97.91% fidelity (SSIM 0.9752) (no change)

    native GlassPanelGrad_normal_dark cn1 GlassPanelGrad_normal_dark
    Left: native widget. Right: Codename One render.

  • Dialog_normal_light -- 97.95% fidelity (SSIM 0.9634) (no change)

    native Dialog_normal_light cn1 Dialog_normal_light
    Left: native widget. Right: Codename One render.

  • Switch_disabled_dark -- 98.01% fidelity (SSIM 0.9869) (no change)

    native Switch_disabled_dark cn1 Switch_disabled_dark
    Left: native widget. Right: Codename One render.

  • GlassIcon_normal_light -- 98.16% fidelity (SSIM 0.9750) (no change)

    native GlassIcon_normal_light cn1 GlassIcon_normal_light
    Left: native widget. Right: Codename One render.

  • GlassText_normal_light -- 98.25% fidelity (SSIM 0.9767) (no change)

    native GlassText_normal_light cn1 GlassText_normal_light
    Left: native widget. Right: Codename One render.

  • GlassPanelGrad_normal_light -- 98.41% fidelity (SSIM 0.9876) (no change)

    native GlassPanelGrad_normal_light cn1 GlassPanelGrad_normal_light
    Left: native widget. Right: Codename One render.

  • GlassPanelGrey_normal_light -- 98.70% fidelity (SSIM 0.9865) (no change)

    native GlassPanelGrey_normal_light cn1 GlassPanelGrey_normal_light
    Left: native widget. Right: Codename One render.

  • GlassPanelRed_normal_light -- 98.78% fidelity (SSIM 0.9900) (no change)

    native GlassPanelRed_normal_light cn1 GlassPanelRed_normal_light
    Left: native widget. Right: Codename One render.

@shai-almog

shai-almog commented Sep 23, 2026

Copy link
Copy Markdown
Collaborator Author

Compared 172 screenshots: 172 matched.
Native Windows port (arm64 / Apple Silicon - Arm): full hellocodenameone screenshot suite rendered offscreen with Direct2D/DirectWrite, plus the real benchmarks (base64 native/CN1/SIMD, image createMask/applyMask/modifyAlpha/PNG/JPEG, NEON SIMD kernels). Compared against the in-repo baseline in scripts/windows/screenshots.

Benchmark Results

Detailed Performance Metrics

Metric Duration
SIMD kernel backend SSE2 (x64) / NEON (arm64) native kernels
SIMD int-add (64K x300) java 56ms / native 4ms = 14.0x speedup
SIMD float-mul (64K x300) java 56ms / native 3ms = 18.6x speedup
SIMD kernel correctness PASS (native result == scalar reference)
Base64 native bridge unavailable (CN1 + SIMD + image benchmarks only)
Base64 payload size 8192 bytes
Base64 benchmark iterations 6000
Base64 SIMD byte path gated to scalar (CPU autovectorizes scalar; explicit SIMD not beneficial here)
Base64 CN1 encode 246.000 ms
Base64 CN1 decode 128.000 ms
Base64 SIMD encode 65.000 ms
Base64 encode ratio (SIMD/CN1) 0.264x (73.6% faster)
Base64 SIMD decode 64.000 ms
Base64 decode ratio (SIMD/CN1) 0.500x (50.0% faster)
Image encode benchmark iterations 100
Image createMask (SIMD off) 47.000 ms
Image createMask (SIMD on) 2.000 ms
Image createMask ratio (SIMD on/off) 0.043x (95.7% faster)
Image applyMask (SIMD off) 23.000 ms
Image applyMask (SIMD on) 18.000 ms
Image applyMask ratio (SIMD on/off) 0.783x (21.7% faster)
Image modifyAlpha (SIMD off) 17.000 ms
Image modifyAlpha (SIMD on) 11.000 ms
Image modifyAlpha ratio (SIMD on/off) 0.647x (35.3% faster)
Image modifyAlpha removeColor (SIMD off) 21.000 ms
Image modifyAlpha removeColor (SIMD on) 11.000 ms
Image modifyAlpha removeColor ratio (SIMD on/off) 0.524x (47.6% faster)

@shai-almog

shai-almog commented Sep 23, 2026

Copy link
Copy Markdown
Collaborator Author

Compared 193 screenshots: 193 matched.
✅ JavaScript-port screenshot tests passed.

@github-actions

github-actions Bot commented Sep 23, 2026

Copy link
Copy Markdown
Contributor

✅ ByteCodeTranslator Quality Report

Test & Coverage

  • Tests: 711 total, 0 failed, 57 skipped

Benchmark Results

  • Execution Time: 19322 ms

  • Hotspots (Top 20 sampled methods):

    • 7.65% java.util.ArrayList.indexOf (119 samples)
    • 5.98% com.codename1.tools.translator.BytecodeMethod.equals (93 samples)
    • 5.14% com.codename1.tools.translator.ByteCodeClass.hasDeclaredMethod (80 samples)
    • 4.43% java.lang.StringBuilder.append (69 samples)
    • 3.60% com.codename1.tools.translator.BytecodeMethod.optimize (56 samples)
    • 3.53% java.lang.System.identityHashCode (55 samples)
    • 3.41% com.codename1.tools.translator.Parser.cn1EnsureSubclassIndex (53 samples)
    • 2.57% java.util.HashMap.put (40 samples)
    • 2.51% com.codename1.tools.translator.bytecodes.Invoke.resolveDirectTarget (39 samples)
    • 2.44% org.objectweb.asm.tree.analysis.Analyzer.analyze (38 samples)
    • 2.19% java.util.HashMap.hash (34 samples)
    • 1.80% java.lang.String.equals (28 samples)
    • 1.29% java.io.FileOutputStream.open0 (20 samples)
    • 1.22% com.codename1.tools.translator.BytecodeMethod.addToConstantPool (19 samples)
    • 1.22% com.codename1.tools.translator.ByteCodeClass.markDependencies (19 samples)
    • 1.09% java.util.HashMap.putVal (17 samples)
    • 0.96% java.io.UnixFileSystem.getBooleanAttributes0 (15 samples)
    • 0.96% org.objectweb.asm.ClassReader.readCode (15 samples)
    • 0.90% java.util.IdentityHashMap$KeySet.toArray (14 samples)
    • 0.90% com.codename1.tools.translator.NativeSymbolIndex.<init> (14 samples)
  • ⚠️ Coverage report not generated.

Static Analysis

  • ✅ SpotBugs: no findings (report was not generated by the build).
  • ⚠️ PMD report not generated.
  • ⚠️ Checkstyle report not generated.

Generated automatically by the PR CI workflow.

@shai-almog

shai-almog commented Sep 23, 2026

Copy link
Copy Markdown
Collaborator Author

Native fidelity (iOS Modern, Metal)

68 pairs compared -- median 95.0%, worst 83.5% (Tabs_normal_dark), 25th pct 92.5%, mean 94.6%.

Distribution -- >=99%: 3 | 95-99%: 31 | 90-95%: 29 | <90%: 5

Component State Appearance Material Fidelity SSIM mean delta vs base Geometry
Tabs normal dark glass 83.5% 0.884 11.66 0.0 ok
Tabs normal light glass 86.4% 0.896 8.01 0.0 ok
Toolbar normal light glass 87.6% 0.951 4.24 0.0 ok
Toolbar normal dark glass 87.7% 0.950 3.69 0.0 ok
Button pressed dark glass 89.9% 0.958 4.21 0.0 OFF (off 12px, w 1.10)
TextField normal light normal 90.0% 0.958 2.78 -0.4 ok
Spinner normal dark normal 90.8% 0.881 3.39 -0.7 ok
TextField disabled light normal 91.1% 0.962 2.24 -0.2 ok
Spinner normal light normal 91.6% 0.910 4.11 -0.2 ok
RaisedButton disabled light glass 91.8% 0.961 3.09 +0.2 ok
Button normal dark glass 91.8% 0.958 3.52 0.0 OFF (off 12px, w 1.10)
Slider disabled dark normal 92.1% 0.943 2.45 -0.3 ok
Switch selected light normal 92.1% 0.981 1.47 0.0 ok
CheckBox normal light normal 92.2% 0.994 0.68 0.0 ok
RadioButton normal light normal 92.2% 0.994 0.68 0.0 ok
FlatButton normal dark glass 92.2% 0.983 2.21 +4.3 ok
Button normal light glass 92.4% 0.961 3.65 0.0 OFF (off 12px, w 1.10)
Slider normal dark normal 92.5% 0.944 2.63 -0.2 ok
RaisedButton disabled dark glass 92.7% 0.965 2.72 +1.3 ok
CheckBox disabled light normal 92.7% 0.995 0.50 0.0 ok
RadioButton disabled light normal 92.7% 0.995 0.50 0.0 ok
Button pressed light glass 92.9% 0.962 3.29 0.0 OFF (off 12px, w 1.10)
FlatButton pressed dark glass 92.9% 0.985 1.26 +2.3 ok
TabsGeom normal dark normal 93.0% 0.892 8.76 0.0 ok
TabsGeom normal light normal 93.0% 0.886 7.10 0.0 ok
FlatButton pressed light glass 93.2% 0.982 1.90 +4.3 ok
Button disabled dark glass 93.5% 0.962 2.47 0.0 OFF (off 12px, w 1.10)
Slider disabled light normal 94.0% 0.963 1.75 -0.1 OFF (h 4.50)
FlatButton normal light glass 94.2% 0.983 1.79 +1.3 ok
Button disabled light glass 94.4% 0.964 2.36 0.0 OFF (off 12px, w 1.10)
RaisedButton pressed dark glass 94.6% 0.965 2.07 +1.5 ok
RaisedButton normal dark glass 94.6% 0.966 2.08 +1.7 ok
RaisedButton pressed light glass 94.8% 0.967 2.22 +2.0 ok
RadioButton selected light normal 94.8% 0.992 0.86 0.0 ok
RaisedButton normal light glass 95.0% 0.967 2.19 +2.4 ok
Slider normal light normal 95.1% 0.959 1.56 0.0 ok
Switch normal light normal 95.5% 0.986 0.70 0.0 ok
CheckBox disabled dark normal 95.8% 0.993 0.25 0.0 ok
RadioButton disabled dark normal 95.8% 0.993 0.25 0.0 ok
CheckBox selected light normal 95.8% 0.994 0.67 0.0 ok
Switch selected dark normal 95.9% 0.985 1.02 0.0 ok
Switch disabled light normal 96.4% 0.990 0.53 0.0 ok
CheckBox normal dark normal 96.5% 0.993 0.35 0.0 ok
RadioButton normal dark normal 96.5% 0.993 0.35 0.0 ok
GlassPanelPhoto normal light glass 96.7% 0.980 7.95 +0.6 ok
GlassPanelPhoto normal dark glass 96.8% 0.983 8.78 +0.6 ok
TabOne normal dark normal 96.8% 0.953 4.44 +0.7 ok
Switch normal dark normal 96.8% 0.986 0.82 0.0 ok
RadioButton selected dark normal 96.8% 0.991 0.57 0.0 ok
TextField normal dark normal 96.9% 0.949 3.30 -0.2 ok
TextField disabled dark normal 97.2% 0.953 2.37 -0.2 ok
ProgressBar normal dark normal 97.5% 0.997 0.60 +3.0 ok
TabOne normal light normal 97.5% 0.961 2.89 +1.9 ok
ProgressBar normal light normal 97.6% 0.999 0.61 +2.2 ok
CheckBox selected dark normal 97.8% 0.993 0.38 0.0 ok
Dialog normal dark normal 97.9% 0.961 1.38 +0.9 ok
Dialog normal light normal 98.0% 0.963 1.42 +0.9 ok
Switch disabled dark normal 98.0% 0.987 0.41 +2.5 ok
GlassIcon normal dark normal 98.6% 0.984 3.55 0.0 ok
GlassText normal dark normal 98.6% 0.984 3.52 0.0 ok
GlassIcon normal light normal 98.7% 0.986 3.54 0.0 ok
GlassText normal light normal 98.7% 0.986 3.58 0.0 ok
GlassPanelGrad normal light normal 98.9% 0.994 4.38 +0.7 ok
GlassPanelGrad normal dark normal 99.0% 0.993 3.84 +0.5 ok
GlassPanelGrey normal dark normal 99.0% 0.992 3.30 +0.6 ok
GlassPanelGrey normal light normal 99.1% 0.994 3.29 +0.7 ok
GlassPanelRed normal dark normal 99.1% 0.993 3.22 +0.5 ok
GlassPanelRed normal light normal 99.1% 0.994 3.49 +0.7 ok
Geometry vs native (bbox offset / size ratio / center offset / corner radius) -- gated separately from the visual score
Component State Appearance bbox dx,dy (px) w ratio h ratio center off (px) radius native->cn1 (px)
Button pressed dark +0,+0 1.104 1.000 11.5 45.4 -> 45.3
Button normal dark +0,+0 1.104 1.000 11.5 45.8 -> 45.2
Button normal light +0,+0 1.104 1.000 11.5 44.5 -> 45.3
Button pressed light +0,+0 1.104 1.000 11.5 48.1 -> 45.4
Button disabled dark +0,+0 1.104 1.000 11.5 45.1 -> 45.2
Button disabled light +0,+0 1.104 1.000 11.5 44.0 -> 45.3
TabOne normal dark -3,+0 1.007 0.948 4.9 80.3 -> 77.3
TabOne normal light -3,+0 1.007 0.948 4.9 79.1 -> 77.0
Toolbar normal light +4,+7 0.987 0.926 3.5 62.5 -> 56.1
Toolbar normal dark +4,+7 0.987 0.919 3.2 60.5 -> 55.5
Switch selected light +0,+0 1.028 1.026 2.7 -
RaisedButton disabled dark +0,+0 1.024 1.011 2.6 49.8 -> 46.1
Slider disabled light +0,-29 1.000 4.500 2.5 -
CheckBox disabled light +1,-3 1.000 1.023 2.2 -
RadioButton disabled light +1,-3 1.000 1.023 2.2 -
CheckBox disabled dark +1,-3 1.000 1.023 2.2 -
RadioButton disabled dark +1,-3 1.000 1.023 2.2 -
RaisedButton disabled light +0,+0 1.019 1.011 2.1 54.1 -> 96.6
RaisedButton pressed dark +0,+0 1.019 1.011 2.1 44.5 -> 44.3
RaisedButton normal dark +0,+0 1.019 1.011 2.1 44.4 -> 44.3
RaisedButton pressed light +0,+0 1.019 1.011 2.1 44.7 -> 44.3
RaisedButton normal light +0,+0 1.019 1.011 2.1 44.5 -> 44.1
Switch normal light +0,+0 1.023 1.013 2.1 -
Switch disabled light +0,+0 1.023 1.013 2.1 -
Switch normal dark +0,+0 1.023 1.013 2.1 -
Switch disabled dark +0,+0 1.023 1.013 2.1 -
CheckBox normal dark +0,-2 1.000 1.000 2.0 -
RadioButton normal dark +0,-2 1.000 1.000 2.0 -
RadioButton selected dark +0,-2 1.000 1.000 2.0 -
CheckBox selected dark +0,-2 1.000 1.000 2.0 -
Tabs normal dark +9,+0 0.973 1.012 1.8 79.7 -> 80.7
Tabs normal light +9,+0 0.973 1.012 1.8 79.2 -> 80.3
TabsGeom normal dark +9,+0 0.973 1.012 1.8 80.5 -> 80.9
TabsGeom normal light +9,+0 0.973 1.012 1.8 79.3 -> 80.6
FlatButton normal dark +4,+0 0.966 1.011 1.6 91.8 -> 95.7
FlatButton pressed dark +4,+0 0.966 1.011 1.6 95.3 -> 97.9
Switch selected dark +0,+0 1.017 1.013 1.6 -
CheckBox normal light +0,-2 1.000 1.011 1.5 -
RadioButton normal light +0,-2 1.000 1.011 1.5 -
RadioButton selected light +0,-2 1.000 1.011 1.5 -
CheckBox selected light +0,-2 1.000 1.011 1.5 -
Spinner normal light +11,-9 0.978 1.055 1.1 -
GlassIcon normal dark +0,+1 0.999 1.000 1.1 92.1 -> 91.5
GlassText normal dark +0,+1 0.999 1.000 1.1 92.1 -> 91.5
Spinner normal dark +12,-9 0.977 1.055 1.0 -
GlassPanelGrey normal dark +0,+1 1.000 1.000 1.0 26.4 -> 26.9
TextField disabled light +0,+1 0.999 0.996 0.7 13.9 -> 38.7
FlatButton normal light +0,+0 0.993 1.011 0.7 91.9 -> 51.8
Slider disabled dark +0,-1 1.000 1.015 0.5 -
FlatButton pressed light +1,+0 0.986 1.011 0.5 95.4 -> 65.6
Slider normal light +0,+1 1.000 0.964 0.5 -
GlassPanelPhoto normal light +0,+0 1.000 1.005 0.5 25.6 -> 31.4
GlassPanelPhoto normal dark +0,+0 1.000 1.005 0.5 23.0 -> 27.0
ProgressBar normal dark +0,+0 1.000 0.900 0.5 -
ProgressBar normal light +0,+0 1.000 0.900 0.5 -
GlassIcon normal light +0,+0 1.000 1.005 0.5 91.6 -> 92.3
GlassText normal light +0,+0 1.000 1.005 0.5 91.6 -> 92.3
GlassPanelGrad normal light +0,+0 1.000 1.005 0.5 22.3 -> 25.9
GlassPanelGrad normal dark +1,+1 0.998 0.995 0.5 25.7 -> 22.5
GlassPanelGrey normal light +0,+0 1.000 1.005 0.5 22.4 -> 26.0
GlassPanelRed normal dark +1,+1 0.998 0.995 0.5 26.6 -> 22.8
GlassPanelRed normal light +0,+0 1.000 1.005 0.5 22.1 -> 26.1
TextField normal light +0,+0 1.000 1.000 0.0 13.4 -> 40.5
Slider normal dark +0,+0 1.000 1.000 0.0 -
TextField normal dark +0,+0 1.000 1.000 0.0 6.4 -> 15.1
TextField disabled dark +0,+0 1.000 1.000 0.0 6.4 -> 15.9
Dialog normal dark +0,+0 1.000 1.000 0.0 -
Dialog normal light +0,+0 1.000 1.000 0.0 -

Side-by-side comparisons (worst first)

  • Tabs_normal_dark -- 83.45% fidelity (SSIM 0.8842) (no change)

    native Tabs_normal_dark cn1 Tabs_normal_dark
    Left: native widget. Right: Codename One render.

  • Tabs_normal_light -- 86.44% fidelity (SSIM 0.8961) (no change)

    native Tabs_normal_light cn1 Tabs_normal_light
    Left: native widget. Right: Codename One render.

  • Toolbar_normal_light -- 87.64% fidelity (SSIM 0.9511) (no change)

    native Toolbar_normal_light cn1 Toolbar_normal_light
    Left: native widget. Right: Codename One render.

  • Toolbar_normal_dark -- 87.70% fidelity (SSIM 0.9495) (no change)

    native Toolbar_normal_dark cn1 Toolbar_normal_dark
    Left: native widget. Right: Codename One render.

  • Button_pressed_dark -- 89.93% fidelity (SSIM 0.9576) (no change)

    native Button_pressed_dark cn1 Button_pressed_dark
    Left: native widget. Right: Codename One render.

  • TextField_normal_light -- 90.03% fidelity (SSIM 0.9576) (-0.37 vs baseline)

    native TextField_normal_light cn1 TextField_normal_light
    Left: native widget. Right: Codename One render.

  • Spinner_normal_dark -- 90.78% fidelity (SSIM 0.8814) (-0.69 vs baseline)

    native Spinner_normal_dark cn1 Spinner_normal_dark
    Left: native widget. Right: Codename One render.

  • TextField_disabled_light -- 91.13% fidelity (SSIM 0.9619) (-0.22 vs baseline)

    native TextField_disabled_light cn1 TextField_disabled_light
    Left: native widget. Right: Codename One render.

  • Spinner_normal_light -- 91.58% fidelity (SSIM 0.9099) (-0.21 vs baseline)

    native Spinner_normal_light cn1 Spinner_normal_light
    Left: native widget. Right: Codename One render.

  • RaisedButton_disabled_light -- 91.76% fidelity (SSIM 0.9613) (+0.15 vs baseline)

    native RaisedButton_disabled_light cn1 RaisedButton_disabled_light
    Left: native widget. Right: Codename One render.

  • Button_normal_dark -- 91.84% fidelity (SSIM 0.9583) (no change)

    native Button_normal_dark cn1 Button_normal_dark
    Left: native widget. Right: Codename One render.

  • Slider_disabled_dark -- 92.13% fidelity (SSIM 0.9434) (-0.31 vs baseline)

    native Slider_disabled_dark cn1 Slider_disabled_dark
    Left: native widget. Right: Codename One render.

  • Switch_selected_light -- 92.13% fidelity (SSIM 0.9806) (no change)

    native Switch_selected_light cn1 Switch_selected_light
    Left: native widget. Right: Codename One render.

  • CheckBox_normal_light -- 92.16% fidelity (SSIM 0.9938) (no change)

    native CheckBox_normal_light cn1 CheckBox_normal_light
    Left: native widget. Right: Codename One render.

  • RadioButton_normal_light -- 92.16% fidelity (SSIM 0.9938) (no change)

    native RadioButton_normal_light cn1 RadioButton_normal_light
    Left: native widget. Right: Codename One render.

  • FlatButton_normal_dark -- 92.21% fidelity (SSIM 0.9833) (+4.25 vs baseline)

    native FlatButton_normal_dark cn1 FlatButton_normal_dark
    Left: native widget. Right: Codename One render.

  • Button_normal_light -- 92.37% fidelity (SSIM 0.9609) (no change)

    native Button_normal_light cn1 Button_normal_light
    Left: native widget. Right: Codename One render.

  • Slider_normal_dark -- 92.52% fidelity (SSIM 0.9441) (-0.22 vs baseline)

    native Slider_normal_dark cn1 Slider_normal_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_disabled_dark -- 92.65% fidelity (SSIM 0.9653) (+1.25 vs baseline)

    native RaisedButton_disabled_dark cn1 RaisedButton_disabled_dark
    Left: native widget. Right: Codename One render.

  • CheckBox_disabled_light -- 92.71% fidelity (SSIM 0.9953) (no change)

    native CheckBox_disabled_light cn1 CheckBox_disabled_light
    Left: native widget. Right: Codename One render.

  • RadioButton_disabled_light -- 92.71% fidelity (SSIM 0.9953) (no change)

    native RadioButton_disabled_light cn1 RadioButton_disabled_light
    Left: native widget. Right: Codename One render.

  • Button_pressed_light -- 92.88% fidelity (SSIM 0.9617) (no change)

    native Button_pressed_light cn1 Button_pressed_light
    Left: native widget. Right: Codename One render.

  • FlatButton_pressed_dark -- 92.90% fidelity (SSIM 0.9849) (+2.31 vs baseline)

    native FlatButton_pressed_dark cn1 FlatButton_pressed_dark
    Left: native widget. Right: Codename One render.

  • TabsGeom_normal_dark -- 93.01% fidelity (SSIM 0.8920) (no change)

    native TabsGeom_normal_dark cn1 TabsGeom_normal_dark
    Left: native widget. Right: Codename One render.

  • TabsGeom_normal_light -- 93.02% fidelity (SSIM 0.8861) (no change)

    native TabsGeom_normal_light cn1 TabsGeom_normal_light
    Left: native widget. Right: Codename One render.

  • FlatButton_pressed_light -- 93.20% fidelity (SSIM 0.9819) (+4.33 vs baseline)

    native FlatButton_pressed_light cn1 FlatButton_pressed_light
    Left: native widget. Right: Codename One render.

  • Button_disabled_dark -- 93.52% fidelity (SSIM 0.9618) (no change)

    native Button_disabled_dark cn1 Button_disabled_dark
    Left: native widget. Right: Codename One render.

  • Slider_disabled_light -- 93.96% fidelity (SSIM 0.9625) (-0.05 vs baseline)

    native Slider_disabled_light cn1 Slider_disabled_light
    Left: native widget. Right: Codename One render.

  • FlatButton_normal_light -- 94.18% fidelity (SSIM 0.9825) (+1.32 vs baseline)

    native FlatButton_normal_light cn1 FlatButton_normal_light
    Left: native widget. Right: Codename One render.

  • Button_disabled_light -- 94.35% fidelity (SSIM 0.9636) (no change)

    native Button_disabled_light cn1 Button_disabled_light
    Left: native widget. Right: Codename One render.

  • RaisedButton_pressed_dark -- 94.56% fidelity (SSIM 0.9653) (+1.46 vs baseline)

    native RaisedButton_pressed_dark cn1 RaisedButton_pressed_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_normal_dark -- 94.57% fidelity (SSIM 0.9659) (+1.69 vs baseline)

    native RaisedButton_normal_dark cn1 RaisedButton_normal_dark
    Left: native widget. Right: Codename One render.

  • RaisedButton_pressed_light -- 94.80% fidelity (SSIM 0.9665) (+2.04 vs baseline)

    native RaisedButton_pressed_light cn1 RaisedButton_pressed_light
    Left: native widget. Right: Codename One render.

  • RadioButton_selected_light -- 94.84% fidelity (SSIM 0.9916) (no change)

    native RadioButton_selected_light cn1 RadioButton_selected_light
    Left: native widget. Right: Codename One render.

  • RaisedButton_normal_light -- 95.01% fidelity (SSIM 0.9673) (+2.40 vs baseline)

    native RaisedButton_normal_light cn1 RaisedButton_normal_light
    Left: native widget. Right: Codename One render.

  • Slider_normal_light -- 95.09% fidelity (SSIM 0.9588) (-0.04 vs baseline)

    native Slider_normal_light cn1 Slider_normal_light
    Left: native widget. Right: Codename One render.

  • Switch_normal_light -- 95.51% fidelity (SSIM 0.9863) (no change)

    native Switch_normal_light cn1 Switch_normal_light
    Left: native widget. Right: Codename One render.

  • CheckBox_disabled_dark -- 95.76% fidelity (SSIM 0.9928) (no change)

    native CheckBox_disabled_dark cn1 CheckBox_disabled_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_disabled_dark -- 95.76% fidelity (SSIM 0.9928) (no change)

    native RadioButton_disabled_dark cn1 RadioButton_disabled_dark
    Left: native widget. Right: Codename One render.

  • CheckBox_selected_light -- 95.80% fidelity (SSIM 0.9938) (no change)

    native CheckBox_selected_light cn1 CheckBox_selected_light
    Left: native widget. Right: Codename One render.

  • Switch_selected_dark -- 95.90% fidelity (SSIM 0.9850) (no change)

    native Switch_selected_dark cn1 Switch_selected_dark
    Left: native widget. Right: Codename One render.

  • Switch_disabled_light -- 96.35% fidelity (SSIM 0.9896) (+0.04 vs baseline)

    native Switch_disabled_light cn1 Switch_disabled_light
    Left: native widget. Right: Codename One render.

  • CheckBox_normal_dark -- 96.52% fidelity (SSIM 0.9927) (no change)

    native CheckBox_normal_dark cn1 CheckBox_normal_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_normal_dark -- 96.52% fidelity (SSIM 0.9927) (no change)

    native RadioButton_normal_dark cn1 RadioButton_normal_dark
    Left: native widget. Right: Codename One render.

  • GlassPanelPhoto_normal_light -- 96.72% fidelity (SSIM 0.9804) (+0.64 vs baseline)

    native GlassPanelPhoto_normal_light cn1 GlassPanelPhoto_normal_light
    Left: native widget. Right: Codename One render.

  • GlassPanelPhoto_normal_dark -- 96.76% fidelity (SSIM 0.9832) (+0.59 vs baseline)

    native GlassPanelPhoto_normal_dark cn1 GlassPanelPhoto_normal_dark
    Left: native widget. Right: Codename One render.

  • TabOne_normal_dark -- 96.77% fidelity (SSIM 0.9526) (+0.73 vs baseline)

    native TabOne_normal_dark cn1 TabOne_normal_dark
    Left: native widget. Right: Codename One render.

  • Switch_normal_dark -- 96.80% fidelity (SSIM 0.9855) (no change)

    native Switch_normal_dark cn1 Switch_normal_dark
    Left: native widget. Right: Codename One render.

  • RadioButton_selected_dark -- 96.81% fidelity (SSIM 0.9908) (no change)

    native RadioButton_selected_dark cn1 RadioButton_selected_dark
    Left: native widget. Right: Codename One render.

  • TextField_normal_dark -- 96.88% fidelity (SSIM 0.9492) (-0.20 vs baseline)

    native TextField_normal_dark cn1 TextField_normal_dark
    Left: native widget. Right: Codename One render.

  • TextField_disabled_dark -- 97.19% fidelity (SSIM 0.9526) (-0.15 vs baseline)

    native TextField_disabled_dark cn1 TextField_disabled_dark
    Left: native widget. Right: Codename One render.

  • ProgressBar_normal_dark -- 97.47% fidelity (SSIM 0.9973) (+3.03 vs baseline)

    native ProgressBar_normal_dark cn1 ProgressBar_normal_dark
    Left: native widget. Right: Codename One render.

  • TabOne_normal_light -- 97.51% fidelity (SSIM 0.9608) (+1.89 vs baseline)

    native TabOne_normal_light cn1 TabOne_normal_light
    Left: native widget. Right: Codename One render.

  • ProgressBar_normal_light -- 97.60% fidelity (SSIM 0.9989) (+2.19 vs baseline)

    native ProgressBar_normal_light cn1 ProgressBar_normal_light
    Left: native widget. Right: Codename One render.

  • CheckBox_selected_dark -- 97.79% fidelity (SSIM 0.9932) (no change)

    native CheckBox_selected_dark cn1 CheckBox_selected_dark
    Left: native widget. Right: Codename One render.

  • Dialog_normal_dark -- 97.86% fidelity (SSIM 0.9614) (+0.89 vs baseline)

    native Dialog_normal_dark cn1 Dialog_normal_dark
    Left: native widget. Right: Codename One render.

  • Dialog_normal_light -- 97.95% fidelity (SSIM 0.9634) (+0.86 vs baseline)

    native Dialog_normal_light cn1 Dialog_normal_light
    Left: native widget. Right: Codename One render.

  • Switch_disabled_dark -- 98.01% fidelity (SSIM 0.9869) (+2.48 vs baseline)

    native Switch_disabled_dark cn1 Switch_disabled_dark
    Left: native widget. Right: Codename One render.

  • GlassIcon_normal_dark -- 98.59% fidelity (SSIM 0.9841) (no change)

    native GlassIcon_normal_dark cn1 GlassIcon_normal_dark
    Left: native widget. Right: Codename One render.

  • GlassText_normal_dark -- 98.59% fidelity (SSIM 0.9837) (no change)

    native GlassText_normal_dark cn1 GlassText_normal_dark
    Left: native widget. Right: Codename One render.

  • GlassIcon_normal_light -- 98.67% fidelity (SSIM 0.9860) (no change)

    native GlassIcon_normal_light cn1 GlassIcon_normal_light
    Left: native widget. Right: Codename One render.

  • GlassText_normal_light -- 98.69% fidelity (SSIM 0.9862) (no change)

    native GlassText_normal_light cn1 GlassText_normal_light
    Left: native widget. Right: Codename One render.

  • GlassPanelGrad_normal_light -- 98.91% fidelity (SSIM 0.9935) (+0.67 vs baseline)

    native GlassPanelGrad_normal_light cn1 GlassPanelGrad_normal_light
    Left: native widget. Right: Codename One render.

  • GlassPanelGrad_normal_dark -- 98.98% fidelity (SSIM 0.9928) (+0.55 vs baseline)

    native GlassPanelGrad_normal_dark cn1 GlassPanelGrad_normal_dark
    Left: native widget. Right: Codename One render.

  • GlassPanelGrey_normal_dark -- 98.99% fidelity (SSIM 0.9917) (+0.57 vs baseline)

    native GlassPanelGrey_normal_dark cn1 GlassPanelGrey_normal_dark
    Left: native widget. Right: Codename One render.

  • GlassPanelGrey_normal_light -- 99.05% fidelity (SSIM 0.9936) (+0.67 vs baseline)

    native GlassPanelGrey_normal_light cn1 GlassPanelGrey_normal_light
    Left: native widget. Right: Codename One render.

  • GlassPanelRed_normal_dark -- 99.09% fidelity (SSIM 0.9926) (+0.52 vs baseline)

    native GlassPanelRed_normal_dark cn1 GlassPanelRed_normal_dark
    Left: native widget. Right: Codename One render.

  • GlassPanelRed_normal_light -- 99.10% fidelity (SSIM 0.9939) (+0.67 vs baseline)

    native GlassPanelRed_normal_light cn1 GlassPanelRed_normal_light
    Left: native widget. Right: Codename One render.

…rial

The only capture of 155 the build-ios-metal-27 leg reported as changed; the
difference is confined to the tab-bar pill (rows 2191-2435), which now carries
the dark pill27 luminance curve and the iOS 27 edge outline. Taken from that
leg's CI artifact.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
@shai-almog

shai-almog commented Sep 23, 2026

Copy link
Copy Markdown
Collaborator Author

Compared 154 screenshots: 154 matched.
✅ Native Mac screenshot tests passed.

Benchmark Results

  • VM Translation Time: 0 seconds
  • Compilation Time: 305 seconds

Detailed Performance Metrics

Metric Duration
SIMD kernel backend SSE2 (x64) / NEON (arm64) native kernels
SIMD int-add (64K x300) java 54ms / native 3ms = 18.0x speedup
SIMD float-mul (64K x300) java 56ms / native 3ms = 18.6x speedup
SIMD kernel correctness PASS (native result == scalar reference)
Base64 payload size 8192 bytes
Base64 benchmark iterations 6000
Base64 SIMD byte path active (NEON-accelerated)
Base64 CN1 encode 197.000 ms
Base64 CN1 decode 104.000 ms
Base64 native encode 835.000 ms
Base64 encode ratio (CN1/native) 0.236x (76.4% faster)
Base64 native decode 261.000 ms
Base64 decode ratio (CN1/native) 0.398x (60.2% faster)
Base64 SIMD encode 49.000 ms
Base64 encode ratio (SIMD/CN1) 0.249x (75.1% faster)
Base64 SIMD decode 46.000 ms
Base64 decode ratio (SIMD/CN1) 0.442x (55.8% faster)
Base64 encode ratio (SIMD/native) 0.059x (94.1% faster)
Base64 decode ratio (SIMD/native) 0.176x (82.4% faster)
Image encode benchmark iterations 100
Image createMask (SIMD off) 6.000 ms
Image createMask (SIMD on) 2.000 ms
Image createMask ratio (SIMD on/off) 0.333x (66.7% faster)
Image applyMask (SIMD off) 40.000 ms
Image applyMask (SIMD on) 23.000 ms
Image applyMask ratio (SIMD on/off) 0.575x (42.5% faster)
Image modifyAlpha (SIMD off) 68.000 ms
Image modifyAlpha (SIMD on) 24.000 ms
Image modifyAlpha ratio (SIMD on/off) 0.353x (64.7% faster)
Image modifyAlpha removeColor (SIMD off) 40.000 ms
Image modifyAlpha removeColor (SIMD on) 63.000 ms
Image modifyAlpha removeColor ratio (SIMD on/off) 1.575x (57.5% slower)

@shai-almog

shai-almog commented Sep 23, 2026

Copy link
Copy Markdown
Collaborator Author

Compared 150 screenshots: 150 matched.
✅ Native Apple TV (tvOS, Metal) screenshot tests passed.

@shai-almog

shai-almog commented Sep 23, 2026

Copy link
Copy Markdown
Collaborator Author

Compared 223 screenshots: 223 matched.
✅ Native Apple Watch (watchOS, Core Graphics) screenshot tests passed.

@shai-almog

shai-almog commented Sep 23, 2026

Copy link
Copy Markdown
Collaborator Author

Compared 155 screenshots: 155 matched.
✅ Native iOS Metal screenshot tests passed.

Benchmark Results

  • VM Translation Time: 0 seconds
  • Compilation Time: 1367 seconds

Build and Run Timing

Metric Duration
Simulator Boot 80000 ms
Simulator Boot (Run) 2000 ms
App Install 17000 ms
App Launch 5000 ms
Test Execution 403000 ms

Detailed Performance Metrics

Metric Duration
SIMD kernel backend SSE2 (x64) / NEON (arm64) native kernels
SIMD int-add (64K x300) java 62ms / native 3ms = 20.6x speedup
SIMD float-mul (64K x300) java 61ms / native 3ms = 20.3x speedup
SIMD kernel correctness PASS (native result == scalar reference)
Base64 payload size 8192 bytes
Base64 benchmark iterations 6000
Base64 SIMD byte path active (NEON-accelerated)
Base64 CN1 encode 209.000 ms
Base64 CN1 decode 180.000 ms
Base64 native encode 509.000 ms
Base64 encode ratio (CN1/native) 0.411x (58.9% faster)
Base64 native decode 490.000 ms
Base64 decode ratio (CN1/native) 0.367x (63.3% faster)
Base64 SIMD encode 63.000 ms
Base64 encode ratio (SIMD/CN1) 0.301x (69.9% faster)
Base64 SIMD decode 62.000 ms
Base64 decode ratio (SIMD/CN1) 0.344x (65.6% faster)
Base64 encode ratio (SIMD/native) 0.124x (87.6% faster)
Base64 decode ratio (SIMD/native) 0.127x (87.3% faster)
Image encode benchmark iterations 100
Image createMask (SIMD off) 12.000 ms
Image createMask (SIMD on) 2.000 ms
Image createMask ratio (SIMD on/off) 0.167x (83.3% faster)
Image applyMask (SIMD off) 58.000 ms
Image applyMask (SIMD on) 40.000 ms
Image applyMask ratio (SIMD on/off) 0.690x (31.0% faster)
Image modifyAlpha (SIMD off) 73.000 ms
Image modifyAlpha (SIMD on) 36.000 ms
Image modifyAlpha ratio (SIMD on/off) 0.493x (50.7% faster)
Image modifyAlpha removeColor (SIMD off) 56.000 ms
Image modifyAlpha removeColor (SIMD on) 32.000 ms
Image modifyAlpha removeColor ratio (SIMD on/off) 0.571x (42.9% faster)

@shai-almog

shai-almog commented Sep 23, 2026

Copy link
Copy Markdown
Collaborator Author

Compared 166 screenshots: 166 matched.
✅ Native Mac screenshot tests passed.

Benchmark Results

  • VM Translation Time: 0 seconds
  • Compilation Time: 176 seconds

Detailed Performance Metrics

Metric Duration
SIMD kernel backend SSE2 (x64) / NEON (arm64) native kernels
SIMD int-add (64K x300) java 58ms / native 3ms = 19.3x speedup
SIMD float-mul (64K x300) java 56ms / native 2ms = 28.0x speedup
SIMD kernel correctness PASS (native result == scalar reference)
Base64 native bridge unavailable (CN1 + SIMD + image benchmarks only)
Base64 payload size 8192 bytes
Base64 benchmark iterations 6000
Base64 SIMD byte path active (NEON-accelerated)
Base64 CN1 encode 171.000 ms
Base64 CN1 decode 112.000 ms
Image encode benchmark iterations 100
Image createMask (SIMD off) 10.000 ms
Image createMask (SIMD on) 6.000 ms
Image createMask ratio (SIMD on/off) 0.600x (40.0% faster)
Image applyMask (SIMD off) 46.000 ms
Image applyMask (SIMD on) 75.000 ms
Image applyMask ratio (SIMD on/off) 1.630x (63.0% slower)
Image modifyAlpha (SIMD off) 74.000 ms
Image modifyAlpha (SIMD on) 81.000 ms
Image modifyAlpha ratio (SIMD on/off) 1.095x (9.5% slower)
Image modifyAlpha removeColor (SIMD off) 65.000 ms
Image modifyAlpha removeColor (SIMD on) 44.000 ms
Image modifyAlpha removeColor ratio (SIMD on/off) 0.677x (32.3% faster)

@shai-almog

shai-almog commented Sep 23, 2026

Copy link
Copy Markdown
Collaborator Author

Compared 155 screenshots: 155 matched.
✅ Native iOS Metal screenshot tests passed.

Benchmark Results

  • VM Translation Time: 0 seconds
  • Compilation Time: 1011 seconds

Build and Run Timing

Metric Duration
Simulator Boot 1000 ms
Simulator Boot (Run) 0 ms
App Install 11000 ms
App Launch 2000 ms
Test Execution 346000 ms

Detailed Performance Metrics

Metric Duration
SIMD kernel backend SSE2 (x64) / NEON (arm64) native kernels
SIMD int-add (64K x300) java 55ms / native 3ms = 18.3x speedup
SIMD float-mul (64K x300) java 56ms / native 3ms = 18.6x speedup
SIMD kernel correctness PASS (native result == scalar reference)
Base64 payload size 8192 bytes
Base64 benchmark iterations 6000
Base64 SIMD byte path active (NEON-accelerated)
Base64 CN1 encode 222.000 ms
Base64 CN1 decode 102.000 ms
Base64 native encode 347.000 ms
Base64 encode ratio (CN1/native) 0.640x (36.0% faster)
Base64 native decode 280.000 ms
Base64 decode ratio (CN1/native) 0.364x (63.6% faster)
Base64 SIMD encode 55.000 ms
Base64 encode ratio (SIMD/CN1) 0.248x (75.2% faster)
Base64 SIMD decode 51.000 ms
Base64 decode ratio (SIMD/CN1) 0.500x (50.0% faster)
Base64 encode ratio (SIMD/native) 0.159x (84.1% faster)
Base64 decode ratio (SIMD/native) 0.182x (81.8% faster)
Image encode benchmark iterations 100
Image createMask (SIMD off) 7.000 ms
Image createMask (SIMD on) 2.000 ms
Image createMask ratio (SIMD on/off) 0.286x (71.4% faster)
Image applyMask (SIMD off) 30.000 ms
Image applyMask (SIMD on) 20.000 ms
Image applyMask ratio (SIMD on/off) 0.667x (33.3% faster)
Image modifyAlpha (SIMD off) 41.000 ms
Image modifyAlpha (SIMD on) 95.000 ms
Image modifyAlpha ratio (SIMD on/off) 2.317x (131.7% slower)
Image modifyAlpha removeColor (SIMD off) 76.000 ms
Image modifyAlpha removeColor (SIMD on) 51.000 ms
Image modifyAlpha removeColor ratio (SIMD on/off) 0.671x (32.9% faster)

shai-almog and others added 2 commits September 24, 2026 01:15
…t failure

menuBarAddsCommandsAndTracksDefaults failed intermittently on build-test (21),
here and on unrelated PRs, with "Second command should have a bound button in
button bar mode". It is not intermittent -- it is order-dependent.

DialogInWindowTest set touchDevice true for one test and in its finally set it
to false, not to the value it found; the test implementation defaults to true.
TestCodenameOneImplementation.reset() never restored touchDevice, so every test
after it in the JVM ran on a "non-touch device", where
CodenameOneImplementation.setCommandBehavior turns COMMAND_BEHAVIOR_BUTTON_BAR
into SOFTKEY and MenuBar creates no command buttons. Surefire runs classes in
filesystem order, which differs between checkouts, so the failure appeared only
when DialogInWindowTest happened to run first.

Reproduced by replaying the failing CI run's exact class order in one JVM on
JDK 21 (4411 tests, 1 failure: this one), and reduced to the pair
DialogInWindowTest -> MenuBarDialogSideMenuTest, which fails while the latter
alone passes. With the fix both the pair and the full replay pass.

reset() is the choke point, so it now restores all six setter-backed fields it
was missing (touchDevice, portrait, tablet, trueTypeSupported,
autoProcessConnections, locationButtonReady) to their declared defaults, and
DialogInWindowTest restores the value it found. None of the six is set in any
@BeforeAll, so no class relies on one surviving a test's teardown; the full
suite passes 7338/7338.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
aRememberPromptCannotPublishAKeyReplacedByRotationOrImport failed on
build-test (21) with "replacement 1 ==> expected: <CONFLICT> but was: <null>".
The vault was right; the fake device store was not holding the prompt.

FakeDeviceProtection.ensureKey counted down ensureEntered and only THEN read
releaseEnsure. Counting down wakes the test thread, whose next step clears
releaseEnsure so the replacement's own ensureKey does not block. When that
clear landed first, the prompt under test skipped its wait, ran alongside the
rotation/import, finished before it changed anything and reported success.
The fields were also plain, so the worker was not even guaranteed to see them.

The latch is now read before entry is announced, and both fields are volatile.
Proven with a probe that sleeps between the two steps to widen the window: the
old ordering then fails deterministically with the CI message, the new one
passes under the same sleep. The probe is removed; VaultTest passes 153/153 and
the full suite 7338/7338.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant