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Development#465

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chsami merged 5 commits into
mainfrom
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Jun 2, 2026
Merged

Development#465
chsami merged 5 commits into
mainfrom
development

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@chsami chsami commented Jun 2, 2026

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irkedMATT and others added 5 commits June 2, 2026 05:38
#464)

Replace Rs2Combat.inCombat() with Rs2Player.getInteracting() to fix 20-min re-engagement
Added animation watchdog to prevent idling when interacting but not splashing
Bump version to 1.2.8

Co-authored-by: chsami <aintaro@proton.me>
Co-authored-by: stonksCode <99895926+stonksCode@users.noreply.github.com>
Co-authored-by: runsonmypc <45095641+runsonmypc@users.noreply.github.com>
Co-authored-by: runsonmypc <runsonmypc@users.noreply.github.com>
Co-authored-by: joinkiee <15282463+Joinkiee@users.noreply.github.com>
* feat(aiofighter): telegrab unreachable loot

Opt-in "Telegrab unreachable loot" toggle (Loot section, default off). When
enabled, wanted loot that can't be reached on foot (e.g. drops behind the bars
at the caged Lesser Demon) is picked up with Telekinetic Grab instead of
walking, which otherwise spams "I can't reach that!".

- Reachability via Rs2Tile.isTileReachable (strict flood-fill); reachable loot
  is walked as before.
- Casts once per pile and waits for the grab to resolve, keeping cast/
  reachability calls off the client-thread hot path.
- Reuses the existing Rs2LootEngine selection, so only configured loot is grabbed.

2.1.7 -> 2.2.0

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* chore(aiofighter): address Copilot review feedback

- Align telegrab targeting with the wait condition. interact() grabs the
  nearest pile of the item id, so we now wait until a pile of that id is
  removed (the same id selector) instead of keying on a specific WorldPoint;
  robust when multiple same-id piles are in range.
- Extract telegrab timing/range values into named constants.
- Document in the config that unreachable loot is skipped (not walked to)
  when Telekinetic Grab can't be cast.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Adds a "Show Info Panel" boolean (default true) so users can hide the
overlay while keeping lamp features active. Bump version to 2.1.0.

Co-authored-by: runsonmypc <runsonmypc@users.noreply.github.com>
@chsami chsami merged commit 27f4e33 into main Jun 2, 2026
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6 participants