Development#465
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#464) Replace Rs2Combat.inCombat() with Rs2Player.getInteracting() to fix 20-min re-engagement Added animation watchdog to prevent idling when interacting but not splashing Bump version to 1.2.8 Co-authored-by: chsami <aintaro@proton.me> Co-authored-by: stonksCode <99895926+stonksCode@users.noreply.github.com> Co-authored-by: runsonmypc <45095641+runsonmypc@users.noreply.github.com> Co-authored-by: runsonmypc <runsonmypc@users.noreply.github.com>
Co-authored-by: joinkiee <15282463+Joinkiee@users.noreply.github.com>
* feat(aiofighter): telegrab unreachable loot Opt-in "Telegrab unreachable loot" toggle (Loot section, default off). When enabled, wanted loot that can't be reached on foot (e.g. drops behind the bars at the caged Lesser Demon) is picked up with Telekinetic Grab instead of walking, which otherwise spams "I can't reach that!". - Reachability via Rs2Tile.isTileReachable (strict flood-fill); reachable loot is walked as before. - Casts once per pile and waits for the grab to resolve, keeping cast/ reachability calls off the client-thread hot path. - Reuses the existing Rs2LootEngine selection, so only configured loot is grabbed. 2.1.7 -> 2.2.0 Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * chore(aiofighter): address Copilot review feedback - Align telegrab targeting with the wait condition. interact() grabs the nearest pile of the item id, so we now wait until a pile of that id is removed (the same id selector) instead of keying on a specific WorldPoint; robust when multiple same-id piles are in range. - Extract telegrab timing/range values into named constants. - Document in the config that unreachable loot is skipped (not walked to) when Telekinetic Grab can't be cast. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Adds a "Show Info Panel" boolean (default true) so users can hide the overlay while keeping lamp features active. Bump version to 2.1.0. Co-authored-by: runsonmypc <runsonmypc@users.noreply.github.com>
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