bugfix: Booby Traps can no longer be pushed around and rendered ineffective by strong forces#131
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Stubbjax wants to merge 2 commits into
Open
bugfix: Booby Traps can no longer be pushed around and rendered ineffective by strong forces#131Stubbjax wants to merge 2 commits into
Stubbjax wants to merge 2 commits into
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This is not linked to TheSuperHackers/GeneralsGamePatch#1526 in the migration project. |
xezon
approved these changes
Jul 10, 2026
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This change removes the
PhysicsBehaviormodule from Booby Traps, preventing them from being pushed around by strong forces and being rendered ineffective as a result.The
PhysicsBehaviormodule has also been removed fromTNTStickyBomb- whichRemoteC4ChargeandTimedC4Chargealready lack - for consistency and because it is also useless. Neither of these two objects face the same issue due to being markedPROJECTILE, which exempts them from physical forces without a correspondingProjectileUpdateInterface.Before
The Booby Trap is pushed away by the explosion, preventing it from detonating when an enemy enters the bunker
BEFORE.mp4
After
The Booby Trap remains in place, allowing it to detonate when an enemy enters the bunker
AFTER.mp4