Create settings.cfg when plugin enableing instead of first time of running game.#74
Create settings.cfg when plugin enableing instead of first time of running game.#74Daylily-Zeleen wants to merge 1 commit into
settings.cfg when plugin enableing instead of first time of running game.#74Conversation
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@Daylily-Zeleen I'm getting this error in a fresh project: |
It can work on my decice( win11 with godot 4.3-stable), what about your environment? |
I'm on macOS with 4.3 |
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…fter running game.
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I add |
That doesn't work either. I wonder if it's possible that |
No, load a script will compile it. All right, I will supersede this pr by making another pr that adding settings to project settings. |
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Supersede by #87 . |


A part of #70 .
But I think we should add these settings to ProjectSettings.