Skip to content

About

Advanced all-in-one HUD mod.

Resources

Code of conduct

Stars

29 stars

Watchers

1 watching

Forks

Repository files navigation

EvergreenHUD

Modrinth downloads CurseForge downloads

EvergreenHUD adds around 40 HUD elements to the OneConfig HUD editor. Place, scale and style whichever ones you want.

HUD in game

Elements

  • Combat: CPS, Keystrokes, Mouse Strokes, Combo, Reach, Block Place Count
  • Player: Armor Status, Potion Effects, Inventory, Item Counter, Item Tracker, Item Lore, Saturation, Player Preview, Player Head
  • World: Position, Facing, Direction, Speed, Biome, Block Above, Day, In Game Time, Entity Counter
  • Performance: FPS, Ping, TPS, Memory, Server Address, Play Time, Resource Pack
  • Clocks: Clock, Digital Clock
  • Custom: Custom Text, Custom Image, Shape
  • Online: Weather, Social Media Stats
  • Battery (Windows laptops) and Shaders (with Iris)

Some highlights

  • Keystrokes with custom rows, colors and fade times, plus a trail for your mouse movement
  • Armor Status with durability, percentage, item name or count next to each piece
  • Inventory can show your ender chest, or the shulker box you're holding
  • FPS with average, median and percentile values
  • Combo and Reach for your last hits
  • A compass strip that scrolls as you turn

Moving and scaling

Armor Status options

Font, colors, background, corner radius, shadow and padding can be set for every element at once from the EvergreenHUD settings page.

Settings

Compatibility

If you also use VanillaHUD, the Potion Effects element can hide VanillaHUD's status effects so the two do not overlap.

Supported versions

  • Minecraft 1.8.9 on Ornithe.
  • Minecraft 1.21.1-26.3 on Fabric.

EvergreenHUD needs OneConfig and Fabric Language Kotlin. The Fabric builds also need Fabric API.

Support

About

Advanced all-in-one HUD mod.

Resources

Code of conduct

Stars

29 stars

Watchers

1 watching

Forks

Releases

Used by

Contributors

Languages