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Red pulsating tile highlight doesn't pulsate with OpenGFX2 High Def #206

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@PeterN

Red pulsating highlight with OpenGFX2 Classic:

Screencast.from.2025-06-26.15-19-01.webm

Red pulsating highlight with OpenGFX2 High Def:

Screencast.from.2025-06-26.15-20-41.webm

Presumably because the High Def highlight sprites are antialiased, which will break palette animation.

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