feat(drop): configure excellent item drop monster level delta#746
feat(drop): configure excellent item drop monster level delta#746olisikh wants to merge 2 commits intoMUnique:masterfrom
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Summary of ChangesHello, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed! This pull request introduces a configurable level delta for excellent item drops, replacing a previously hardcoded value. This change provides server administrators with greater flexibility in balancing item drop mechanics by allowing them to define the specific monster level threshold required for excellent items to drop relative to an item's base level. Highlights
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Code Review
This pull request introduces a configurable ExcellentItemDropLevelDelta property to the GameConfiguration, replacing a hardcoded value of 25 in the DefaultDropGenerator. The update includes necessary database migrations, property initialization, and a unit test to verify the new configuration option. I have no feedback to provide.
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Allow to configure excellent items drop delta which defines what monster level specific item starts dropping from (i.e. normal item monster level + 25)
Kept default value of 25.