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SceneChangeSharp

Scene-change detection for .NET 10. The managed reference detector is based on vapoursynth-wwxd. Native backends use one common provider ABI and are released as separate Windows x64 assets.

Backends

Backend Input Product release Documentation
WWXD GRAY8_PADDED16 v0.1.0 native WWXD
Xvid/Scxvid YUV420P8 v0.1.0 native Xvid
Hybrid/Vulkan YUV420P8 experimental, no release asset Hybrid

WWXD and Xvid are separate DLLs and separate ZIP assets even though they share the v0.1.0 release tag. Hybrid and Vulkan remain opt-in development backends.

Common ABI

The provider contract is declared in src/native/abi/scenechange_provider.h. Each released backend exports only scenechange_provider_get_api; the returned table owns frame buffers, reset, progress callbacks, and scene-change results. The current ABI is 1.0.0 (0x00010000).

Managed Build

dotnet build SceneChange.slnx -c Release
dotnet test SceneChange.slnx -c Release --no-build

The main NuGet package is MIR.SceneChange. The native Xvid binding is kept for source-level integration and tests; native binaries are distributed separately to avoid cross-platform multi-package deployment.

Release Assets

The unified tag v0.1.0 produces:

scenechange_wwxd-v0.1.0-win-x64.zip
scenechange_xvid-v0.1.0-win-x64.zip

Native package versions come from the Git tag, not a CI version variable. The NuGet package keeps its independent project version and is released with a nuget-v<version> tag.

Each archive contains its DLL, LICENSE, and release-manifest.txt. The Xvid archive also identifies the pinned Xvid and VapourSynth reference commits. Both native backends are GPL v2; source and notices must accompany binary redistribution.

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