Implement drag/drop object placement and more fixes. #45
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Additional changes include: the "Place object" button has been removed and replaced with drag-and-drop placement. DevTools now automatically selects the first chunk and the main layer on load. Object searching is now case insensitive. CTRL+Drag cloning has been implemented. Player teleportation has been fixed to display in debug pause /object pause, and Shadow's quills no longer extend incorrectly on teleport due to GOCPhysicalAnimationBullet. |
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Looks great, one nitpick I have though is that, would it be possible to keep the Place Object button as a fail-safe? Maybe just my personal view on this. |
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