fix[cartesian]: percision issue with dace math functions#2595
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`log10(x)` will always be in double precision, regardless of `GT4PY_LITERAL_FLOAT_PRECISION`. With this PR, we are deferring to `dace.math.log10`, which is a templated version that respects the floating point precision.
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Description
Several math functions, e.g.
log10(x), do not respectGT4Py_LITERAL_FLOAT_PRECISIONin the dace backend.The issue is caused by a combination of dace's code generation and the C/C++ standard library history. In C,
log10(x)is defined to operate in double precision. The single-precision equivalent is calledlog10f(x), see here.In C++, there is
std::log10(x), which is a templated version that computes in either single- or double-precision depending on the argument. DaCe exposes access to those templated versions throughdace/math.h. Some function were missing and are being patched with spcl/dace#2364. Building on that PR in DaCe, this PR uses the newly exposed fuctions in the cartesian DaCe backends.Requirements
N/A