Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 1 addition & 1 deletion LoadFolders.xml
Original file line number Diff line number Diff line change
Expand Up @@ -359,7 +359,7 @@
<li IfModActive="Abraxas.MSERevived">ModPatches/Medical System Expansion - Revived</li>
<li IfModActive="MSE2.Core">ModPatches/Medical System Expansion 2</li>
<li IfModActive="Mlie.MedicalSupplements">ModPatches/Medicine Supplements (Continued)</li>
<li IfModActive="Arisher.Medieval.Bowyer">ModPatches/Medieval Bowyer</li>
<li IfModActive="zal.medievalbowyer">ModPatches/Medieval Bowyer</li>
<li IfModActive="Gerrymon.MCO">ModPatches/Medieval Coastal Outfits</li>
<li IfModActive="JoeDaly.MedMeds.MO">ModPatches/Medieval Medicines 1.4 Medieval Overhaul Edition</li>
<li IfModActive="DankPyon.Medieval.Overhaul">ModPatches/Medieval Overhaul</li>
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -11,6 +11,7 @@
defName="MB_Hunting_Crossbow" or
defName="MB_Watchmen_Crossbow" or
defName="MB_War_Crossbow" or
defName="MB_Triple_Crossbow" or
defName="MB_Garrison_Crossbow"]/tools
</xpath>
<value>
Expand Down Expand Up @@ -322,5 +323,45 @@
<li>MedievalRangedDecent</li>
</weaponTags>
</Operation>

<!-- === Triple Crossbow === -->

</Patch>
<Operation Class="CombatExtended.PatchOperationMakeGunCECompatible">
<defName>MB_Triple_Crossbow</defName>
<statBases>
<Bulk>7</Bulk>
<SwayFactor>1.4</SwayFactor>
<ShotSpread>0.6</ShotSpread>
<SightsEfficiency>1</SightsEfficiency>
<RangedWeapon_Cooldown>1</RangedWeapon_Cooldown>
</statBases>
<costList>
<WoodLog>70</WoodLog>
<Steel>40</Steel>
</costList>
<Properties>
<verbClass>CombatExtended.Verb_ShootCE</verbClass>
<hasStandardCommand>True</hasStandardCommand>
<defaultProjectile>Projectile_CrossbowBolt_Steel</defaultProjectile>
<warmupTime>1</warmupTime>
<range>26</range>
<burstShotCount>3</burstShotCount>
<soundCast>Bow_Large</soundCast>
</Properties>
<AmmoUser>
<magazineSize>3</magazineSize>
<reloadTime>7</reloadTime>
<ammoSet>AmmoSet_CrossbowBolt</ammoSet>
<reloadOneAtATime>True</reloadOneAtATime>
<AmmoGenPerMagOverride>4</AmmoGenPerMagOverride>
</AmmoUser>
<FireModes>
<aiAimMode>AimedShot</aiAimMode>
</FireModes>
<weaponTags>
<li>CE_XBow</li>
<li>MedievalRangedDecent</li>
</weaponTags>
</Operation>

</Patch>
Loading