RimDark 40K - Mankind's Finest: Armory Patch#4612
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Initial patch.
Patches refused to operate in any sort of capacity, tried multiple avenues and still wasn't able to get it to load sadly.
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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-27108538350.zip |
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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-27182530007.zip |
Fixed some of the paths to make sure they use the CE ammo properly. Also brought mass/bulk in-line with the values from Grimworld, along with recoil amounts.
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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-27245482542.zip |
fixed pathing of the power fist to show properly (my local copy was good, this one wasn't), did some changes to weapon bulks, nerfed power fist a tad bit
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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-27474232135.zip |
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Hello, this is my first time using GitHub and posting a comment. I successfully fixed the issue where the Bolter's melee function was not working. The original mod's Bolter used Core40k's custom ammo system, which caused a conflict. xml I will paste the complete file below. |
Additions
Changes
References
Reasoning
Alternatives
Details of Patch Method Attempted
Pictures of Errors
Would welcome any input to get this working.
Testing
Check tests you have performed: