Owner: Keaton / Fenster (Design / Engineering)
Build the core movement, camera, and lantern interaction loop in a graybox valley slice. Prove that collecting, storing, and emitting light frequencies is readable, satisfying, and sufficient to drive at least two basic environmental puzzle types.
Scope:
- Third-person movement + camera in a graybox valley
- Lantern tool: absorb/store/emit 3 light frequencies
- Two basic light-routing puzzle types functional end-to-end
- Placeholder art acceptable; focus on feel and readability
Part of the Lumen Vale plan.
Related to #56369
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Owner: Keaton / Fenster (Design / Engineering)
Build the core movement, camera, and lantern interaction loop in a graybox valley slice. Prove that collecting, storing, and emitting light frequencies is readable, satisfying, and sufficient to drive at least two basic environmental puzzle types.
Scope:
Part of the Lumen Vale plan.
Related to #56369