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Not possible at the moment (see #326/#197 (comment)). But I'm working on a module that will make it possible. |
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I initially assumed that you use Adequate Vision, but that might not be the case. With Adequate Vision you can give the player the Devil's Sight detection mode, which lets them see tokens inside and behind the darkness (but not anything else). |
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I use a darkness template to block vision with flags:{'perfect-vision':{sightLimit: 0}}
can I do something to let the devil's sight player see in this darkness?
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