|
| 1 | +--- |
| 2 | +name: Phase 1 — Commands |
| 3 | +description: Per-file status of all Lua commands being ported to Rust |
| 4 | +--- |
| 5 | + |
| 6 | +# Phase 1 — Commands |
| 7 | + |
| 8 | +85 Lua command files: 69 at the top level of [scen_edit/command/](../../scen_edit/command/), plus three subdirs — [textures/](../../scen_edit/command/textures/) (5), [sync/](../../scen_edit/command/sync/) (5), [project/](../../scen_edit/command/project/) (6). |
| 9 | + |
| 10 | +5 of those (the terrain commands) already have partial Rust counterparts on a side branch that get re-landed as part of Phase 0/1. |
| 11 | + |
| 12 | +Status terms in [README.md](README.md). |
| 13 | + |
| 14 | +## Infrastructure (base classes — no 1:1 port) |
| 15 | + |
| 16 | +| Lua | Status | Notes | |
| 17 | +|-----|--------|-------| |
| 18 | +| [command.lua](../../scen_edit/command/command.lua) | todo | Base `Command` class + `CompoundCommand`. Counterpart is a trait in Rust. | |
| 19 | +| [command_manager.lua](../../scen_edit/command/command_manager.lua) | todo | Dispatch + undo/redo stack. Counterpart in Rust manages the registry and the bridge to Lua. | |
| 20 | + |
| 21 | +## Leaf commands — port first (no model/state deps beyond trivial) |
| 22 | + |
| 23 | +| Lua | Status | |
| 24 | +|-----|--------| |
| 25 | +| [add_variable_command.lua](../../scen_edit/command/add_variable_command.lua) | todo | |
| 26 | +| [remove_variable_command.lua](../../scen_edit/command/remove_variable_command.lua) | todo | |
| 27 | +| [update_variable_command.lua](../../scen_edit/command/update_variable_command.lua) | todo | |
| 28 | +| [add_team_command.lua](../../scen_edit/command/add_team_command.lua) | todo | |
| 29 | +| [remove_team_command.lua](../../scen_edit/command/remove_team_command.lua) | todo | |
| 30 | +| [update_team_command.lua](../../scen_edit/command/update_team_command.lua) | todo | |
| 31 | +| [set_ally_command.lua](../../scen_edit/command/set_ally_command.lua) | todo | |
| 32 | +| [change_player_team_command.lua](../../scen_edit/command/change_player_team_command.lua) | todo | |
| 33 | +| [set_scenario_info_command.lua](../../scen_edit/command/set_scenario_info_command.lua) | todo | |
| 34 | +| [set_global_los_command.lua](../../scen_edit/command/set_global_los_command.lua) | todo | |
| 35 | +| [set_atmosphere_command.lua](../../scen_edit/command/set_atmosphere_command.lua) | todo | |
| 36 | +| [set_sun_lighting_command.lua](../../scen_edit/command/set_sun_lighting_command.lua) | todo | |
| 37 | +| [set_sun_parameters_command.lua](../../scen_edit/command/set_sun_parameters_command.lua) | todo | |
| 38 | +| [set_water_params_command.lua](../../scen_edit/command/set_water_params_command.lua) | todo | |
| 39 | +| [set_map_rendering_params_command.lua](../../scen_edit/command/set_map_rendering_params_command.lua) | todo | |
| 40 | +| [set_heightmap_brush_command.lua](../../scen_edit/command/set_heightmap_brush_command.lua) | todo | |
| 41 | +| [set_multiple_command_mode_command.lua](../../scen_edit/command/set_multiple_command_mode_command.lua) | todo | |
| 42 | + |
| 43 | +## Terrain (already partially done in side branch) |
| 44 | + |
| 45 | +| Lua | Status | |
| 46 | +|-----|--------| |
| 47 | +| [abstract_terrain_modify_command.lua](../../scen_edit/command/abstract_terrain_modify_command.lua) | todo | |
| 48 | +| [terrain_level_command.lua](../../scen_edit/command/terrain_level_command.lua) | todo | |
| 49 | +| [terrain_metal_command.lua](../../scen_edit/command/terrain_metal_command.lua) | todo | |
| 50 | +| [terrain_shape_modify_command.lua](../../scen_edit/command/terrain_shape_modify_command.lua) | todo | |
| 51 | +| [terrain_smooth_command.lua](../../scen_edit/command/terrain_smooth_command.lua) | todo | |
| 52 | + |
| 53 | +## Trigger / actions |
| 54 | + |
| 55 | +| Lua | Status | |
| 56 | +|-----|--------| |
| 57 | +| [add_trigger_command.lua](../../scen_edit/command/add_trigger_command.lua) | todo | |
| 58 | +| [remove_trigger_command.lua](../../scen_edit/command/remove_trigger_command.lua) | todo | |
| 59 | +| [update_trigger_command.lua](../../scen_edit/command/update_trigger_command.lua) | todo | |
| 60 | +| [execute_trigger_command.lua](../../scen_edit/command/execute_trigger_command.lua) | todo | |
| 61 | +| [execute_trigger_actions_command.lua](../../scen_edit/command/execute_trigger_actions_command.lua) | todo | |
| 62 | + |
| 63 | +## Object lifecycle |
| 64 | + |
| 65 | +| Lua | Status | |
| 66 | +|-----|--------| |
| 67 | +| [add_object_command.lua](../../scen_edit/command/add_object_command.lua) | todo | |
| 68 | +| [remove_object_command.lua](../../scen_edit/command/remove_object_command.lua) | todo | |
| 69 | +| [set_object_command.lua](../../scen_edit/command/set_object_command.lua) | todo | |
| 70 | +| [set_object_param_command.lua](../../scen_edit/command/set_object_param_command.lua) | todo | |
| 71 | + |
| 72 | +## Terrain / map |
| 73 | + |
| 74 | +| Lua | Status | |
| 75 | +|-----|--------| |
| 76 | +| [terrain_change_texture_command.lua](../../scen_edit/command/terrain_change_texture_command.lua) | todo | |
| 77 | +| [terrain_grass_command.lua](../../scen_edit/command/terrain_grass_command.lua) | todo | |
| 78 | +| [resize_area_command.lua](../../scen_edit/command/resize_area_command.lua) | todo | |
| 79 | +| [compile_map_command.lua](../../scen_edit/command/compile_map_command.lua) | todo | |
| 80 | +| [load_map_command.lua](../../scen_edit/command/load_map_command.lua) | todo | |
| 81 | +| [load_grass_map_command.lua](../../scen_edit/command/load_grass_map_command.lua) | todo | |
| 82 | +| [load_metal_map_command.lua](../../scen_edit/command/load_metal_map_command.lua) | todo | |
| 83 | +| [load_model_command.lua](../../scen_edit/command/load_model_command.lua) | todo | |
| 84 | +| [load_texture_command.lua](../../scen_edit/command/load_texture_command.lua) | todo | |
| 85 | +| [load_gui_state_command.lua](../../scen_edit/command/load_gui_state_command.lua) | todo | |
| 86 | +| [cache_texture_command.lua](../../scen_edit/command/cache_texture_command.lua) | todo | |
| 87 | +| [import_diffuse_command.lua](../../scen_edit/command/import_diffuse_command.lua) | todo | |
| 88 | +| [import_heightmap_command.lua](../../scen_edit/command/import_heightmap_command.lua) | todo | |
| 89 | +| [import_shading_image_command.lua](../../scen_edit/command/import_shading_image_command.lua) | todo | |
| 90 | + |
| 91 | +## Save / export / lifecycle |
| 92 | + |
| 93 | +| Lua | Status | |
| 94 | +|-----|--------| |
| 95 | +| [save_command.lua](../../scen_edit/command/save_command.lua) | todo | |
| 96 | +| [save_images_command.lua](../../scen_edit/command/save_images_command.lua) | todo | |
| 97 | +| [export_map_info_command.lua](../../scen_edit/command/export_map_info_command.lua) | todo | |
| 98 | +| [export_maps_command.lua](../../scen_edit/command/export_maps_command.lua) | todo | |
| 99 | +| [export_s11n_command.lua](../../scen_edit/command/export_s11n_command.lua) | todo | |
| 100 | +| [start_command.lua](../../scen_edit/command/start_command.lua) | todo | |
| 101 | +| [stop_command.lua](../../scen_edit/command/stop_command.lua) | todo | |
| 102 | +| [sync_file_command.lua](../../scen_edit/command/sync_file_command.lua) | todo | |
| 103 | +| [reload_meta_model_command.lua](../../scen_edit/command/reload_meta_model_command.lua) | todo | |
| 104 | + |
| 105 | +## Undo / control |
| 106 | + |
| 107 | +| Lua | Status | |
| 108 | +|-----|--------| |
| 109 | +| [compound_command.lua](../../scen_edit/command/compound_command.lua) | todo | |
| 110 | +| [undo_command.lua](../../scen_edit/command/undo_command.lua) | todo | |
| 111 | +| [redo_command.lua](../../scen_edit/command/redo_command.lua) | todo | |
| 112 | +| [clear_undo_redo_command.lua](../../scen_edit/command/clear_undo_redo_command.lua) | todo | |
| 113 | +| [merge_command.lua](../../scen_edit/command/merge_command.lua) | todo | |
| 114 | +| [resend_command.lua](../../scen_edit/command/resend_command.lua) | todo | |
| 115 | + |
| 116 | +## Widget commands (`widget_*`) |
| 117 | + |
| 118 | +These run on the unsynced side; check whether each still belongs in Rust before porting. |
| 119 | + |
| 120 | +| Lua | Status | |
| 121 | +|-----|--------| |
| 122 | +| [widget_command_executed.lua](../../scen_edit/command/widget_command_executed.lua) | todo | |
| 123 | +| [widget_display_text.lua](../../scen_edit/command/widget_display_text.lua) | todo | |
| 124 | +| [widget_draw_texture_command.lua](../../scen_edit/command/widget_draw_texture_command.lua) | todo | |
| 125 | +| [widget_execute_unsynced_action_command.lua](../../scen_edit/command/widget_execute_unsynced_action_command.lua) | todo | |
| 126 | +| [widget_follow_unit_command.lua](../../scen_edit/command/widget_follow_unit_command.lua) | todo | |
| 127 | +| [widget_terrain_change_texture_command.lua](../../scen_edit/command/widget_terrain_change_texture_command.lua) | todo | |
| 128 | +| [widget_unit_say_command.lua](../../scen_edit/command/widget_unit_say_command.lua) | todo | |
| 129 | + |
| 130 | +## Texture export ([scen_edit/command/textures/](../../scen_edit/command/textures/)) |
| 131 | + |
| 132 | +| Lua | Status | |
| 133 | +|-----|--------| |
| 134 | +| [export_diffuse_command.lua](../../scen_edit/command/textures/export_diffuse_command.lua) | todo | |
| 135 | +| [export_grass_command.lua](../../scen_edit/command/textures/export_grass_command.lua) | todo | |
| 136 | +| [export_heightmap_command.lua](../../scen_edit/command/textures/export_heightmap_command.lua) | todo | |
| 137 | +| [export_metal_command.lua](../../scen_edit/command/textures/export_metal_command.lua) | todo | |
| 138 | +| [export_shading_textures_command.lua](../../scen_edit/command/textures/export_shading_textures_command.lua) | todo | |
| 139 | + |
| 140 | +## Sync ([scen_edit/command/sync/](../../scen_edit/command/sync/)) |
| 141 | + |
| 142 | +| Lua | Status | |
| 143 | +|-----|--------| |
| 144 | +| [object_sync.lua](../../scen_edit/command/sync/object_sync.lua) | todo | |
| 145 | +| [scenario_info_sync.lua](../../scen_edit/command/sync/scenario_info_sync.lua) | todo | |
| 146 | +| [team_sync.lua](../../scen_edit/command/sync/team_sync.lua) | todo | |
| 147 | +| [trigger_sync.lua](../../scen_edit/command/sync/trigger_sync.lua) | todo | |
| 148 | +| [variable_sync.lua](../../scen_edit/command/sync/variable_sync.lua) | todo | |
| 149 | + |
| 150 | +## Project subcommands ([scen_edit/command/project/](../../scen_edit/command/project/)) |
| 151 | + |
| 152 | +| Lua | Status | |
| 153 | +|-----|--------| |
| 154 | +| [copy_custom_project_files_command.lua](../../scen_edit/command/project/copy_custom_project_files_command.lua) | todo | |
| 155 | +| [export_project_command.lua](../../scen_edit/command/project/export_project_command.lua) | todo | |
| 156 | +| [load_project_command_widget.lua](../../scen_edit/command/project/load_project_command_widget.lua) | todo | |
| 157 | +| [reload_into_project_command.lua](../../scen_edit/command/project/reload_into_project_command.lua) | todo | |
| 158 | +| [save_project_info_command.lua](../../scen_edit/command/project/save_project_info_command.lua) | todo | |
| 159 | +| [set_project_name_path_command.lua](../../scen_edit/command/project/set_project_name_path_command.lua) | todo | |
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