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{
"name": "com.cjhawk.graphnodeeditor",
"version": "1.0.9",
"displayName": "Node Graph Editor",
"description": "A visual node graph editor for Unity, built from scratch using the GraphView API — designed to power event-driven, flow-based gameplay logic through a ScriptableObject architecture.",
"unity": "2022.3",
"unityRelease": "21f1",
"documentationUrl": "https://github.com/Selva1910/NodeGraphEditor#readme",
"changelogUrl": "https://github.com/Selva1910/NodeGraphEditor/blob/main/CHANGELOG.md",
"licensesUrl": "https://github.com/Selva1910/NodeGraphEditor/blob/main/LICENSE",
"dependencies": {},
"keywords": [
"grapheditor",
"graphnodeeditor",
"NodeGraphEditor",
"visualgrapheditor",
"unity",
"graphview",
"scriptableobject"
],
"author": {
"name": "Selvaraj Balakrishnan",
"email": "bselva1910@gmail.com",
"url": "https://selva1910.github.io/"
},
"repository": {
"type": "git",
"url": "https://github.com/Selva1910/NodeGraphEditor.git"
},
"license": "AGPL-3.0-only"
}