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UCX_ Collision Mesh Naming #56

@nanogram

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@nanogram

This would be primarily for ue5 to auto-import collisions under respective visible mesh. Though I don't know if there are unique naming reqs for other software with the same effect.

Example below:
https://forums.unrealengine.com/t/problem-to-import-custom-collision-in-gltf-format/1235328

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