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- Refactor `Icon Kit In Pause Menu` to solve touch priority issues.
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- Also add warning to its description about probably being kicked out of a level if opening the Soggy Mod screen from an Icon Kit screen opened from the pause menu, along with other warnings.
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- Currently this implementation could stop you from using the Escape key to fully exit a level, but seeing as the point of opening the icon kit from the pause menu was to change icons without exiting a level, let's consider it as a feature(TM) for now.
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- Disabled the keybind in the level editor.
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- To restore this previous behavior, don't bother. Simply curl up in a fetal position and contemplate your life decisions instead.
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## v1.0.4
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- Added settings related to FiL/tH (F\*r\* \*n th\* H\*l\*) for iOS devices.
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- This emergency update was made possible by hiimjasmine00 and slideglide.

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