diff --git a/src/Persistence/EntityFramework/Migrations/20260405170905_UpdateDaybreakWeaponDimensions.cs b/src/Persistence/EntityFramework/Migrations/20260405170905_UpdateDaybreakWeaponDimensions.cs
new file mode 100644
index 000000000..f3607a55e
--- /dev/null
+++ b/src/Persistence/EntityFramework/Migrations/20260405170905_UpdateDaybreakWeaponDimensions.cs
@@ -0,0 +1,28 @@
+using Microsoft.EntityFrameworkCore.Migrations;
+
+#nullable disable
+
+namespace MUnique.OpenMU.Persistence.EntityFramework.Migrations
+{
+ ///
+ public partial class UpdateDaybreakWeaponDimensions : Migration
+ {
+ ///
+ protected override void Up(MigrationBuilder migrationBuilder)
+ {
+ migrationBuilder.Sql(
+ @"UPDATE config.""ItemDefinition""
+ SET ""Height"" = 4
+ WHERE ""Group"" = 0 AND ""Number"" = 24");
+ }
+
+ ///
+ protected override void Down(MigrationBuilder migrationBuilder)
+ {
+ migrationBuilder.Sql(
+ @"UPDATE config.""ItemDefinition""
+ SET ""Height"" = 2
+ WHERE ""Group"" = 0 AND ""Number"" = 24");
+ }
+ }
+}
diff --git a/src/Persistence/Initialization/VersionSeasonSix/Items/Weapons.cs b/src/Persistence/Initialization/VersionSeasonSix/Items/Weapons.cs
index f2ba8891d..7936910ba 100644
--- a/src/Persistence/Initialization/VersionSeasonSix/Items/Weapons.cs
+++ b/src/Persistence/Initialization/VersionSeasonSix/Items/Weapons.cs
@@ -158,7 +158,7 @@ public override void Initialize()
this.CreateWeapon(0, 21, 0, 56, 2, 4, true, "Dark Reign Blade", 140, 115, 142, 40, 100, 115, 0, 116, 53, 9, 0, 0, 0, 0, 1, 0, 0, 0);
this.CreateWeapon(0, 22, 0, 22, 1, 4, true, "Bone Blade", 147, 122, 135, 40, 95, 0, 380, 100, 35, 0, 0, 0, 2, 0, 0, 0, 0, 0);
this.CreateWeapon(0, 23, 0, 56, 2, 4, true, "Explosion Blade", 147, 127, 155, 45, 110, 134, 380, 98, 48, 7, 0, 0, 0, 0, 1, 0, 0, 0);
- this.CreateWeapon(0, 24, 0, 22, 2, 2, true, "Daybreak", 115, 182, 218, 40, 90, 0, 0, 192, 30, 0, 0, 0, 2, 0, 0, 0, 0, 0);
+ this.CreateWeapon(0, 24, 0, 22, 2, 4, true, "Daybreak", 115, 182, 218, 40, 90, 0, 0, 192, 30, 0, 0, 0, 2, 0, 0, 0, 0, 0);
this.CreateWeapon(0, 25, 0, 56, 2, 4, true, "Sword Dancer", 115, 109, 136, 40, 90, 108, 0, 136, 57, 9, 0, 0, 0, 0, 1, 0, 0, 0);
this.CreateWeapon(0, 26, 0, 22, 1, 4, true, "Flamberge", 137, 115, 126, 40, 90, 0, 380, 193, 53, 0, 0, 0, 2, 0, 0, 0, 0, 0);
this.CreateWeapon(0, 27, 0, 22, 1, 4, true, "Sword Breaker", 133, 91, 99, 35, 90, 0, 380, 53, 176, 0, 0, 0, 2, 0, 0, 0, 0, 0);
@@ -518,4 +518,4 @@ private void AddGuardianOptions()
viperStaff.PossibleItemOptions.Add(weaponOption);
stormBlitzStick.PossibleItemOptions.Add(weaponOption);
}
-}
\ No newline at end of file
+}