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DavidLiRemini
MemoryPool
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MemoryPool.h
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#pragma once
#include <stdlib.h>
#include <map>
typedef unsigned short USHORT;
struct MemoryBlock;
//全局内存池为单例类。使用的时候只需要一个实例即可,并不需要多个实例。
class MemoryPool
{
private:
static USHORT poolMapIndex;
//分配不同内存块时其对应的映射表
std::map<int, int>poolMap;
//内存池对齐大小。
const int POOLALIGNMENT = 8;
//初始化内存块
int initBlockCount;
//内存块不足增长的块数。
int growBlockcount;
//首子内存池下标
unsigned firstIndex;
//末内存池下标。
unsigned lastIndex;
//最多16中不同内存块大小,也就是说子内存池最多有16个。
MemoryBlock* memoryHashMap[16];
MemoryBlock** mpPtr;
//计算不同内存块对应的hashCode
int Hash(int);
//对齐字节
int AlignBytes(int);
//返回分配块大小。
int GetUnitSize(int);
protected:
static MemoryPool* memoryPoolInstance;
MemoryPool(int initBlockSize = 1024, int growBlockSize = 256);
public:
//分配内存
void* Alloc(int);
//释放内存。
void FreeAlloc(void*);
//返回全局内存池实例
static MemoryPool* GetInstance();
~MemoryPool();
};
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